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Capcom Releases 15 Minutes of Lost Planet 3 Footage
Earlier this month Capcom held a presentation for the press to showcase new footage from their upcoming sci-fi extravaganza, Lost Planet 3.
Published by Joseph Christ on Aug. 27, 2012
Check Out SpyParty's New Graphical Look
We're all used to seeing SpyParty having a particular bare-bones look that puts its compelling gameplay above graphical prowess. It was a great way to initially showcase the title and allow us to fall in love with foundation of what makes it great.
Published by Joseph Christ on Aug. 27, 2012
Cocktail Time LIVE, Ep. 13 – "Foamers and Backwards"
Time for Cocktail Time...LIVE!
Published by Joseph Christ on Aug. 27, 2012
Published by Tara Roth on Aug. 27, 2012
4PP 283: The Buffy and Angel Show
We are back with more succulent gaming discussions for your beautiful ears! We talk Darksiders 2, Transformers: Fall of Cybertron, Thief, Hitman Absolution, and much more! Do you like assassins dressed like sexy nuns? We got those! Do you like Buffy and/or Angel? We got that too! Don't miss it!
Published by 4Player Podcast on Aug. 26, 2012
Review: Sleeping Dogs
I have to admit, I’ve been getting tired of open world crime games. The mystique of an open world where you can do anything - provided that it had been coded in by the developer - has waned significantly as the same ‘tried and true’ formula has been used ad nauseam for the better part of a decade...
Published by Joseph Christ on Aug. 25, 2012
Sad About Psygnosis
It's been a sad week. You know it. Those of us who relied on this studio when we were younger LOVED G-Police....fuck I STILL play that game. Let alone Colony Wars or Wipeout which changed a TON of shit when it came out. It just all sucks. And maybe it's no coincidence that I'm listening to Wesley...
Published by Joseph Christ on Aug. 25, 2012
Audible Impressions: Sleeping Dogs
What was once known as True Crime: Hong Kong has now been re-branded and launched under the name "Sleeping Dogs." After being shuttered and thrown in the trash by Activision, Square-Enix was able to polish the experience and produce a much more appealing marketing campaign. Was the game worth the...
Published by 4Player Podcast on Aug. 24, 2012