Choose an Article

PAX Prime 2012: Furious 4 is No More... Kind of
Many of you have probably already forgotten 'Furious 4' since its announcement at E3 2011. If you have, I hardly blame you. The title was planned as an entry in the long running Brothers in Arms franchise though it bore almost no resemblance to its predecessors. The game was immediately compared ...
Published by Nick Henderson on Sept. 5, 2012
PAX Prime 2012: Dead Island: Riptide Brings More Dead, More Islands and Fixes
Techland's Dead Island turned out to be a divisive title here at 4Player with Nick and I enjoying the game quite a bit while the others...well...not so much.  Granted the first game did have some problems, but Techland seems determined to fix those issues, give us more of what we loved from the f...
Published by Joseph Christ on Sept. 5, 2012
PAX Prime 2012 Cosplay Photo Gallery: Part 2
Saving the best for last. The final day of PAX Prime 2012 brought some amazing costumes to the show floor.
Published by Tara Roth on Sept. 4, 2012
Prepare For Sensory Overload...And BF3's Armored Kill Launch Trailer
Maybe it's just the fact that  I'm coming off four days of loud video game noises and my brain is starting to feel more like zombie-mish-mash than the perfect thinking machine it was before the weekend, but the launch trailer for Battlefield 3's Armored Kill DLC is intense.
Published by Joseph Christ on Sept. 4, 2012
Pax Prime 2012: The Crew Plays Some Primal Carnage
We all watch in awe as Nick plays a game that was long destined for his hands: Primal Carnage.
Published by Joseph Christ on Sept. 3, 2012
Pax Prime 2012: State of Decay Gameplay
Joseph plays State of Decay, an open-world zombie sim coming in 2013.
Published by Joseph Christ on Sept. 3, 2012
Pax Prime 2012: State of Decay Interview
Joseph interviews Jeff Strain, executive director of State of Decay, about their upcoming open world. zombie survival...sims game?
Published by Joseph Christ on Sept. 3, 2012
PAX Prime 2012: Grifball Announced for Halo 4
343 Industries is proving to know the Halo community more than some would have expected, announcing this weekend during PAX Prime that the community-created Grifball mode will be a major part of multiplayer in Halo 4.
Published by Jeffrey Demelo on Sept. 3, 2012