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PAX East 2013: Metro Last Light Gameplay Interview
Nolan interviews Jeremy Griner to discuss the gameplay mechanics found within Metro Last Light.
Published by Joseph Christ on March 28, 2013
Published by Joseph Christ on March 27, 2013
PAX East 2013: State of Decay Developer Walkthrough
You might recall that, during PAX Prime this past August, we stumbled upon this rather charming and potentially deep little zombie game called State of Decay. It turned out that we liked it so much that we gave it our Game of the Show award. Now, several months later, Undead Labs brings us an u...
Published by Chris Davis on March 27, 2013
PAX East 2013: Nolan vs. Nick in Dive Kick!
These days fighting games involve nearly a dozen buttons and require strict combination presses in a speedy manner to perform any sort of combo or special move. It's a very dexterous and challenging genre to become good in but what if there were only two moves? Dive Kick answers this question i...
Published by Chris Davis on March 27, 2013
PAX East 2013: Electronic Super Joy Hands-On
I couldn’t NOT play Electronic Super Joy when I stumbled onto its both at PAX East this year, could I? Maybe it had something to do with its thumping house music, or the hot pink esthetics, or the controller-dropping failure I witnessed so many gamers endure during their hands-on demo. Actually, ...
Published by Jeffrey Demelo on March 27, 2013
PAX East 2013: Daylight Interview and Gameplay
Joseph takes a close look at Daylight, the procedurally generated horror game from Zombie Studios
Published by Joseph Christ on March 26, 2013
PAX East 2013: Delver's Drop Hands-On
Being honest, the most notable aspect of Delver’s Drop I witnessed in my brief play-session with it at PAX East this year is art direction. Its characters and the world surrounding are bright, colorful, and charming. I took to it the minute my eyes rested on Delver’s visuals. Sure, there’s much m...
Published by Jeffrey Demelo on March 26, 2013