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Slice of mind: Fallout, murder and cartoons.
This little snippet might seem a couple of days overdue to some of you, but it's been sitting in one of my tabs in Firefox until now that I've decided to quit being lazy.
Published by Alan Hoskins on March 8, 2010
Prince of Persia: The Forgotten Sands first gameplay footage
I'm not the biggest fan of Prince of Persia: The Sands of Time. The lack of puzzles, crappy combat coupled with seemingly endless waves of enemies, and the part where most of the game is spent protecting some of the most god awful (and mortal) companion AI I've ever seen provided for a somewhat f...
Published by Brad Simons on March 8, 2010
Airship Murder Simulator
Patchwork Heroes is a bit hard to describe. Developed by Aquire (of Tenchu/Way of the Samurai/HIOPBWDIDTDT fame), this PSP action puzzle game is sort of a modern day take on games like Qix or Jezzball. You control a group of dudes (and dudetts) whose job is to tear (chew?) apart airships piece by...
Published by Brad Simons on March 7, 2010
Samus talks
While I have argued forever that I want Link and the other characters in the Zelda universe to talk, I still feel this was a bad way to go for Metroid. As I mentioned in a previous comment, "if Samus is talking, then that means she has someone to talk to" -- and something about that just feels wr...
Published by Brad Simons on March 6, 2010
A Trip Down Memory Lane...
Come with me...It'll be fun, I promise.
Published by Alan Hoskins on March 5, 2010
Published by Brad Simons on March 5, 2010
Published by Ben Alford on March 4, 2010
Published by Nick Henderson on Feb. 28, 2010