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4PP 295: The Show that was Lubricated by God
The WiiU has arrived! Nintendo may be a little late to the current generation but they are also technically kicking off the next generation of hardware. How does it stack up? Nick and Nolan talk about their initial impressions of the hardware and the fun that was had with Super Mario Bros. U. Mar...
Published by 4Player Podcast on Nov. 22, 2012
Review: Call of Duty: Black Ops 2
It's that time of year again.
Published by Carlos Ottino on Nov. 21, 2012
MMOs: Guild Wars 2 Impressions
This past weekend, I had the opportunity to play Guild Wars 2 during an invite-a-friend trial. While I really only scratched the surface of the game, I still wish to put down my initial thoughts to spark a discussion or possibly put my doubts to rest. Frankly, I did not particularly enjoy the tim...
Published by Frank Hartnett on Nov. 21, 2012
Mirror's Edge 2 May Actually Exist [RUMOR]
Mirror's Edge is among my favorite original IP's of this generation. The game put players in an exhilerating, first-person, action game but took firearms out of the equation. The amazing concept was supported by an impressive free-running mechanic, a fresh depiction of an oppressed, near-future, ...
Published by Nick Henderson on Nov. 21, 2012
Mass Effect 4: Sequel or Prequel? Bioware Wants You to Decide
Casey Hudson, the director of Mass Effect 3, is reaching out to fans for suggestions as to how the next entry in the Mass Effect series will take shape. 
Published by George Denison on Nov. 20, 2012
Black Ops 2 Nuketown 2025 Map is Now Limited to Custom Games
In a weird turn of events for Black Ops 2, Treyarch has pulled the pre-order incentive map, Nuketown 2025, from the online playlists.
Published by Joel Loynds on Nov. 20, 2012
Double Fine Announces Plans for Annual Amnesia Fortnight, Invites Community to Participate
As some of you may be aware, every year developer Double Fine goes through a two week process called "Amnesia Fortnight".  During this two week process the company stops working on their current projects and splits into smaller teams in order to develop gameplay prototypes that could turn into fu...
Published by Chris Davis on Nov. 19, 2012
Star Citizen Pledge Campaign Ends at $6 Million
The future of the space sim is almost non-existent on the major development scene and that's a damn shame.  On the indie scene however we're seeing the beginnings of a new renaissance for the genre with titles like Starlight Inception and Strike Suit Zero not only meeting their Kickstarter campai...
Published by Chris Davis on Nov. 19, 2012