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PAX Prime 2013: Emily Plays Outlast
One of our regular community members and friend of the site, Emily, was forced to play the horror title Outlast at PAX this past weekend by Nick. She did not take it well.
Published by Joseph Christ on Sept. 5, 2013
Community Highlight: Did Anyone Play These Two Games? (Thesaurus Edition)
Mozart: "It's unbelievable, the director has actually torn up a huge section of my music. They say I have to rewrite the opera. But it's perfect as it is! I can't rewrite what …
Published by Mr.GreenToS on Sept. 5, 2013
Xbox One Set to Release on November 22nd
Sony has laid all their cards on the table with the Playstation 4's release date of November 15th, and Microsoft has now taken its turn to announce the Xbox One's release as well: November 22nd, literally one week after its competitors' release.
Published by Zack Wheat on Sept. 4, 2013
PAX Prime 2013: Day 3 Podcast
PAX Prime 2013 continues! We collaborate for a rendition of Aerosmith's classic track from Armageddon, discuss The Wolf Among Us, Batman Arkham Origins, Incognita, and have our first run in with a little thing called "Camdrome".
Published by Nick Henderson on Sept. 4, 2013
PAX Prime 2013: What is CamDrome?
PAX Prime 2013 was a flurry of sights, sounds, and activity. Multi-million dollar titles with sprawling booths mingled with smaller indie titles in their modest yet spirited spaces. There was so much to see.
Published by Kris Guthridge on Sept. 4, 2013
PAX Prime 2013: 'Wolf Among Us' Impressions
Joseph Christ and Krispy talk about their hands on time with Telltale Games' The Wolf Among Us.
Published by Joseph Christ on Sept. 3, 2013
PAX Prime 2013: Day 1 & 2 Podcast
The first 2 days of PAX Prime are over and we played some games! We got some hands-on time with Titanfall, Dying Light, The Wonderful 101, and more! It's a big event as always and it's great to be back in Seattle! Enjoy!
Published by Nick Henderson on Sept. 2, 2013
The Weekly: Top News & Relases
The weekend is finally here! Time to recap some important news buzzing around the game industry.
Published by Soha E. on Sept. 1, 2013