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Review: Uncharted 3: Drake's Deception


Uncharted 3 details the adventures of Nathan Drake as he teams up with a few old faces, and a few new, to track down the third and possibly greatest treasure that Sir Francis Drake had discovered. Through a superbly constructed narrative an incredible cinematic experience unfolds: one to rival the peak of the series, Uncharted 2. Naughty Dog has certainly outdone themselves in this sequel in almost every aspect; the artistic direction, environmental design, voice acting and character interaction glued me to the edge of my seat throughout the entire experience.

Uncharted 3: Drake's Deception (PS3)
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Release Date: November 1st, 2011 (NA)

While the environments were stunning and the storytelling gripping, what really struck me in Uncharted 3 was the exploration of the relationship between Nathan and Sully. Naughty Dog dedicated quite some time elaborating on the history between the two characters, where as in the previous two games it was entirely auxiliary. You could say that Elena was the focus of the first Uncharted, Chloe and Flynn were the focus of Uncharted 2 and in Uncharted 3, Sully really takes the main stage.

I am continually impressed that Naughty Dog was able to grow the series and progress each of the character's narratives by giving credence to the fact that everyone is actually aging. Naughty Dog has done a superb job in giving depth to their characters and has continued to do so in Uncharted 3. One must not suspend belief to recognize the mortality of the cast and in particular with Sully. While I felt a kinship with him in the first two games, this sequel really solidified that emotion. Kudos for Naughty Dog for doing what very few developers have done before; they made me actually care for the characters in the game.

While Uncharted 3 is not the perfect game, there are no faults I can find that are not common between all of the other iterations in the franchise. One of the biggest problems that comes with the series is the incredibly linear story. This is entirely understandable due to the cinematic nature of the games, but it becomes incredibly punishing if you do not recognize where it is guiding you or you attempt to deviate from a given path. Some exploration is rewarded with hidden treasure, though almost always there is only one correct path and one correct solution to a problem. More than once did I find myself doing the right thing, but not doing it in the correct way; this made me second guess myself and suffer a succession of failures to only try again what I was originally attempting and succeed.

Linearity aside, I have never found the gun-play or cover system agreeable in any of the Uncharted games. There were many times where I screamed out in frustration as I unloaded what I had thought was an entire clip into an enemy's face to only realize I was off by a fraction of a centimeter. I also do not share Drake's affinity for chest high walls and can only get angry at him when he inadvertently glues himself to the wrong side of one. He also tends to suffer postpartum distress with said cover and will refuse to remove himself from walls. This can become increasingly aggravating when the situation calls for some quick action.

If you can adjust to the combat, which I had gradually grown accustom to, you can try your hand at Uncharted 3's multiplayer. Naughty Dog really improved on the online multiplayer from the previous iteration in Uncharted 2. While you can still find the co-op and versus modes, there is an increased depth to each. Naughty Dog has added a rank system to their online component (who hasn't these days?) in which players can rank up their characters in order to unlock and purchase new weapons, modifications and customizations that may be applied to their avatars. The amount of customization that can be made to your load outs, individual weapons as well as your player character is rather impressive.

While I was originally afraid that the inclusion of such a deep multiplayer would serve only to drive resources away from the single player experience, Naughty Dog has certainly not done so. The same care that can be found in the single player can be seen in the multiplayer. The levels are well designed and incredibly fun while including some specialized events unique to each map. At first, I had found myself apprehensive with the online multiplayer but by the end of my session I was laughing like a madman and craving more. The only downside of this component is that Uncharted 3 requires an online pass, so if you were hoping to get the most out of your purchase, be prepared to spend some extra cash if you are buying it used.

[caption id="attachment_22479" align="aligncenter" width="620" caption="A *very* intimate moment with Nathan Drake."][/caption]

Naughty Dog has certainly created a very well rounded experience both online and offline in Uncharted 3. While the main draw of the Uncharted franchise is the unparalleled cinematic experience of the main narrative, the online multiplayer still stands as a relatively enjoyable piece of entertainment. It is definitely not a perfect game, but Uncharted 3 is absolutely worth the purchase.

Score: 90%
(90-99%: A fantastic experience that surpasses almost all expectations.)


  • Mr.Noodle 8 years, 2 months ago

    I would sleep with the game too

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  • JTC545 8 years, 2 months ago

    Nice review Bob

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  • republictiger 8 years, 2 months ago

    Just what everyone expected, looking forward to this, there are deals everywhere like Target and Amazon for "Buy 2 Get 1 Free" that make this week even better.

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  • Fernan Deluna 8 years, 2 months ago

    How the hell did you already play/beat the game???

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    • ShilohDeGreat 8 years, 2 months ago

      Reviewers get early copies so that they can have a review out before the game does. That's how.

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      • Bob Webb 8 years, 2 months ago

        God, I wish I got a review copy. This was actually a part of the Uncharted Pre-Launch event hosted by AMC. If you bought a fully $60 premium pass, they shipped you the game via 2 day air on the 25th. So I've had the game since the 27th.

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  • ZachKoromaru 8 years, 2 months ago

    I didn't even come for the review, I came for the promise of a manly man doing manly things.

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  • Nakamura 8 years, 2 months ago

    Great review, Bob. I'm really pumped for this game.

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  • CrossOutlaw 8 years, 2 months ago

    ima need a lot of inspiration to fap off to Nathan drake.....sigh *goes get the lub*

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  • Muddy_Donuts 8 years, 2 months ago

    Fuck video games, wallet am cry :(

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  • nejithemaster 8 years, 2 months ago

    Can't wait to play Uncharted 3. No multiplayer for me though, they should give you a three day pass for free or something.

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  • TheFlameLurker 8 years, 2 months ago

    Unfortunate to hear the combat hasn't changed that was my main concern with this game, I hate sticky cover with a passion. I guess I'll skip out on this game till I have extra cash and it goes down in price.

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  • DalishCassassin 8 years, 2 months ago

    Brilliant review, Oh god I'm so bloody excited I think I could cry!
    I've been enjoying the multiplayer for a month or two now, love it. The best thing I find about the Uncharted games is that things most games would have in cutscenes, are things that you are actually playing through in real time. In the multiplayer it just blew my mind with the plane map and the London Underground map. And the sandstorms are madness. Crazy!
    I guess waiting in line for ages was worth it to get an early copy huh? /jealousy

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  • Greg the Keg 8 years, 2 months ago

    I never played multiplayer for Uncharted 2 (which is a waste, seeing as I bought the GOTY edition and didn't end up using any of the extras), but I'll definitely play it for Uncharted 3. I can't wait for it to arrive.

    Thanks for the review Bob, I'm excited, as if there was ever any doubt that this game would be awesome.

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  • Cramoss 8 years, 2 months ago

    I really want to get it now, but I'll wait till december.

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  • Setho 8 years, 2 months ago

    Well since no one asked, do you just stick it in and close it or...?

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  • Comradebearjew 8 years, 2 months ago

    Guess I'll have to pick it up...

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  • macqiqiqi 8 years, 2 months ago

    that last picture is my new wall paper :3

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  • darkraynerules 8 years, 2 months ago

    Just finished the game the other day. :D What a ride. I love the characters and the story, and the set pieces and attention to detail are mind blowing. These guys know how to make an awesome game. I wish more games did characters and story so well. I can't wait to see what they do next.

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