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It was discovered this past week that Diablo III will require a persistent online connection to play the game, including the single player portion. This has caused quite a stir among the Internet community and people have been speaking up against the online requirement with DRM being the focus of the denouncements. Shortly after, Alex Mayberry, Diablo III’s senior producer, responded to the strong reaction of the fan base. He was “surprised” by the communal outrage due to the fact that Blizzard has been “doing online gameplay for 15 years now.”
The reasoning behind the persistent online connection, as claimed by Blizzard, is to create a secure and cohesive experience for the game. By requiring online play, they can guarantee there is no hacking or cheating and can maintain the sanctity and integrity of the player experience. In addition, Blizzard wanted a player to be able to use the same character for single player and multi-player games, where as in past iterations these were entirely separated. Mayberry even went as far as to question the number of people actually wanting to play Diablo III offline. To me this sounds like Blizzard didn’t view that market share as big enough to accommodate.
Apparently, DRM was not a consideration and Mayberry has even stated his distaste for it. This still doesn’t change the fact that their online requirement acts like a DRM. Can I play StarCraft II while brother plays Diablo III on my Battle.net account? What happens when you’re playing a single player game online and your connection drops temporarily? Will the game pause until the connection is reestablished or will it drop you out of your game? While character progress may not be lost, if the older Diablo games are any indication, you may lose world progress. It is uncertain if the areas you cleared while trying to get to the next way point will remain cleared or if you’ll need to start all over again from town.
While Starcraft II did give an indication as to what to expect from Diablo III’s online experience, I was still amazed that Blizzard didn’t expect this outcry. In previous Diablo games, Battle.net was what divided your online and offline experiences. You could still play co-op over your local LAN, however, you could not bring any of those characters into a Battle.net game. This was a well established paradigm that they had been using for years.
The one thing that has bothered me about Blizzard’s recent decisions is that this doesn’t sound like the Blizzard I remember; it sounds like Activision is influencing these choices. The old Blizzard used to include “spawn installations” in their games (Warcraft, Diablo and Starcraft) that would install a multi-player only client. You could play with your friends and family on a LAN with only one copy of the game. Those days seem to be behind us now leaving us to buy multiple copies for a single household. If you can’t play online for some reason, you’re now force to use some unsavory offline hack or to pirate the game. I for one, would gladly give up the “sanctity” of my character for offline and LAN play in a heartbeat.
[Source: MTV]
Comments
13 years, 3 months ago
Oh, Activision. You're such a shady puppeteer, hiding behind Blizzard's massive monetary growth and slowly maneuvering Blizzard towards its inevitable, anti-community future.
13 years, 3 months ago
Online for also the single player?
Why does that sound silly?
13 years, 3 months ago
Now will have to endure message pop-ups constantly asking us if we want other players to join our game, even if we wish to be left to explore the world of Diablo 3 alone. So, Blizzard never heard the negative outcry from fans of Ubisoft that their own persistent online connection for their PC games was horrible, forcing Ubisoft to quickly take it back within a year. (Which makes Ubisoft bringing it all back for Driver: San Francisco sound like they have poor memories). Maybe Blizzard's servers are great, I wouldn't know, but expecting a constant, solid internet connection out of anyone in the world would be a fallacy. Internet connections slow, they dip, they drop; it doesn't matter where you are. There are simply too many people connected at all times, Blizzard.
13 years, 3 months ago
DRM like this is the reason why I don't buy a lot of ubisoft games...instead i found another way to play on my comp...lol. Not only is online all the time DRM horrible, it makes no sense for the single player portions of the game. I want to be able to play the solo single player portion of the game without needing an internet connection all the time. For example AC2 needed internet when it was SP only..... I understand u wanna stop ppl from cheating and whatnot, but this DRM and a list of other changes makes me say.....Torchlight 2 here I come!!!!!!!!!!!
13 years, 3 months ago
Well, that blows.
13 years, 3 months ago
"To me this sounds like Blizzard didn’t view that market share as big enough to accommodate."
Hell, I like you already. Welcome to the 4PP team :)
"The one thing that has bothered me about Blizzard’s recent decisions is that this doesn’t sound like the Blizzard I remember; it sounds like Activision is influencing these choices."
See also: Bioware and EA
13 years, 3 months ago
I wasn't too disgruntled from hearing the news, but I found it a little wierd. Now hearing their reasons it doesn't sound that bad. I might try it out as long as the single player is their since im not a online kind of guy. Good article by the way!
13 years, 3 months ago
bob webb you are a really good writer
13 years, 3 months ago
When real money is involved (like with the new Auction House) having it be online all the time is the best option.
13 years, 3 months ago
Well apparently LAN and Spawn were both instruments to extreme amount of piracy Blizzard games received in China, at least was their case with Starcraft 2. Also they have a Battle.net that I think they want to make into a Xbox.live, Steam, etc. Ya know, systems that you already log into before you play your games anyway. Sadly to think that Diablo now is going to be the same Diablo yesterday is a mistake when you take consideration of the many many changes that happened in the game world, and is almost like expecting a new Alice in Wonderland to look and feel like the same game as the last 10 years later.
Though I wonder how many people out there has stable internet connection vs those who don't. It's like the sort of thing of how many people have HDTV's to me.
13 years, 3 months ago
You know what... I'm not gonna play Diablo 3 now... that'll show em.
13 years, 3 months ago
I hate this new trend and passes and shit
13 years, 3 months ago
As much as this might suck I have to admit I don't know anyone who didn't play Diablo II exclusively on an online Realm.
13 years, 3 months ago
I'll just do the same thing I did for Starcraft II...Not care and not buy the game.
13 years, 3 months ago
It was a sad inevitability, there was no stopping this.
13 years, 3 months ago
Oh boo frigging whoo, so you have to play something else while your internet is down. If you aren't buying it because of this then you didn't really want the game..
13 years, 3 months ago
Well I bought Assassin's Creed 2 (pretty cheap on Steam) and I haven't been able to play it yet because I'm a dumb arse who was confused by their requirements, so its definitely a pain if you are as stupid as I am. Choice is good and these compulsions serve the interest only of the company not the consumer so I hope the London looters burn down their servers or something bad like that, or the BIG ONE earthquake swallowers their servers so that i can have a good laugh when the online only game just doesnt work anymore lol. Where is my whiskey?
13 years, 3 months ago
I'm sure Blizzard will do fine with Diablo 3. I'm also sure that I won't be part of the experience. Hopefully Torchlight 2 will not be as restrictive. Call me crazy, but when I buy something, I like to decide when, where, and how I play with it.
13 years, 3 months ago
I think it's silly and playing into Activisions hand to blame them and not Blizzard. They have always been saying "Oh we are seperate entities and are doing our own thing". As soon as we take the blame away from the culprits and get mad at Activision then Blizzard is off the hook and people will continue to trust them. I don't agree with this or the real money marketplace they are going to implement. The gold marketplace makes a little more sense but from what I've heard it seems to be defeating the purpose of Diablos addictive nature.
Also, on another note, this pretty much is the truth of fan reaction.
http://www.penny-arcade.com/comic/2011/8/8/
13 years, 3 months ago
Honestly this doesn't sound like that big of a problem to me and the people that are actually complaining about this are probably the people who were only planning on pirating the game. I can't really blame Blizzard for wanting to ensure purchases, though what do I do know
13 years, 3 months ago
I want to be able to play Diablo regardless of what the Blizzard servers are up to. This seems like Blizz is pulling Diablo one step closer to WoW. And I /really/ don't like that.
13 years, 3 months ago
that's rly disapointing ... I think its the reason for me to don't buy it
13 years, 3 months ago
All I have to say, this is not surprising. Still gonna get it though...(maybe)
13 years, 3 months ago
Having to connect to the internet whenever I want to play single player is going to suck. I will still get the games it's just was hoping to play it during the times I have slow/no internet.
13 years, 3 months ago
Nice post, but yea it was expected of Diablo 3. I just have this strange feeling that this game isn't gonna do well since it's been in development so long. I mean look at Duke Nukem: Forever and I know it's not a game but Chinese Democracy took 10 years to make and it was garbage.
13 years, 3 months ago
Great post but that feature is lame. Prob still gonna get it tho I've been waiting for it so....
13 years, 3 months ago
well this is disappointing news
13 years, 3 months ago
There's a lot of things that you brought up that they should really think off.
If your internet suddenly goes down, what will happen to your character?
Let's say your fighting a boss and then your internet crashes. Will they let you get your ass handed against him because of that? (Seen that happen in a MMORPG I play). What if you loose your gear because of that.
If they can solve some of the issues you brought up then it might work.
13 years, 3 months ago
The online thing does kind of turn a lot of people off to the game, including myself. I'm not sure if I still want to get it or nor because Diablo was an awesome series. As for the in game buy idea with actual money, it doesn't phase me too much since you don't actually have to use it, and people did rip people off on the other games.
13 years, 3 months ago
This is a really bad idea I think with the fact that I was hoping to play this game on the go on my labtop. You can argue that lots of places have wifi now but that's not entirely true. I don't play games on the go in a Starbucks I play them when I'm in the passenger seat in a car and such.
13 years, 3 months ago
If they are going to make the game online only, then they need to take the next step and make it on the cloud. How many years do I have to wait after the release of D3 before it can be played in my browser? At least that makes the most sense for an online only game.
13 years, 2 months ago
I've been like waiting for this game for 3 years, since it was announced in 2008. And then they pull this stunt? Yeah, sure, I have an internet connection, so according to Blizzard, I can play, right? Wrong! In monitoring my statistics, I've experienced 206 connections of between 1 or 2 hours this month, and 1077 connections lasting less than one hour. How is that leading up to Blizzard's "secure and cohesive experience" for Diablo 3?
And there are NO other 'net providers in South Africa other than Telkom, so I either make do with their shoddy service, or I go without...