No one really get's excited about an on-rails shooter, so when Fable: The Journey the shown as being one, any excitement for another entry into the Fable series was almost completely obliterated. If only we knew that the game actually does have navigational features but they were stripped out for the demo in what Peter Molyneux calls "a horrendous mistake."
Speaking to OXM, Molyneux did his best to clear things up. "I made a horrendous mistake on the press demo on taking out the navigation allowing players to move," he stated. "I'll state on record now that Fable: The Journey is definitely not on rails."
While it is true that developers have been known to significantly change titles after negative media reaction, we have no proof that the player controlled navigation was just taken out to give the demo a tighter presentation. How Fable: The Journey will -or can- actually do player movement in a satisfactory way, however, remains to be seen.
[Source: Game Politics]