Publisher Take-Two has recently rejected the publishing schedule of giants like Activision and promised that it will not be producing annual releases for it's GTA and Red Dead franchises.  Speaking to Reuters, President Strauss Zelnick stated that ""annualizing" games threatens their quality and risks burning out consumers."

Can't say I don't agree with that, and it's good to see at least one publisher trying to put quality above quantity.   But Mr. Zelnick, no one mentioned a Red Dead sequel...something you want to tell us?

Comments

  • Avatar
    Greg the Keg
    14 years ago

    Eh, that said though, we had Grand Theft Auto IV in 2008, The Lost and Damned & The Ballad of Gay Tony in 2009, Red Dead Redemption in 2010... they kind of *have* been doing annual releases already (albeit with new coats of paint every time).

    At this point, I wouldn't mind seeing an announcement for GTA V at the next E3 as a late 2011 or a 2012 release.

  • Avatar
    Redfrenzy
    14 years ago

    Well, this for me is good news, I don't need duplicates each year. It keeps the quality (especially of my beloved Rockstar) and even my excitement for new games. Greg, there has not been any annualized games so far concerning those IPs, it has been a different series each time and they always tried to keep each IP 'fresh'. The expansion releases, really are a result / problem caused by the demand for DLC.

    Sneeky hint at a future announcement, hmm...

  • Avatar
    inthenameofharmon
    14 years ago

    lol, oops. Zelnick is gunna have his hands full now with that slip. I just hope he doesn't fall

  • Avatar
    Arxidus
    14 years ago

    It's definately better to put quality first, and it's great to see developers like Activision taking that step. Dog made me baaww, btw.

  • Avatar
    Hegs94
    14 years ago

    Fiscally it makes sense for them to release a sequel to RDR, but didn't Rockstar dissolve the Rockstar San Diego?

  • Avatar
    Chromepep
    14 years ago

    An open world game set in the Caribbean, early 18th century, pirate themed. Lots of sea travel to varied islands, big storms in the middle of the ocean (maybe even sea monsters). Taking over ships, setting up crews and strategic travelling routes, invading and stealing stuff from British cities and fighting against the Royal Navy. Etc.

    (though that'd probably work better as an MMO, and that would mostly annihilate any chance of it being successful. Oh well. One can dream).

  • Avatar
    Comradebearjew
    14 years ago

    Awesome, +1 respect for Take Two