Yesterday Bioware released a new video, developer diary style, for Dragon Age 2.  I hate to be a negative Nancy on this, but personally I think there is a lot in here to be disappointed by.  Take a look at those dialogue options. Look familiar?  They are Mass Effect 2 style through and through.  Yes my little ravenous dogs, I think we may have seen the end of the 5-7 dialogue choices we were weened on in the first Dragon Age.

The quote explaining that they "Took everything that was good about Dragon Age and then shaved off the edges" is not really all that inspiring either.  In Dragon Age it was those edges that made it amazing.  Unfortunately, DA2 is looking to be a watered down version of it's much more layered counterpart.

But should anyone be surprised?  Everyone made so much hoopla about the graphics not being as good as in a game like Gears of War, and the fact that Mass Effect 2 sold like gangbusters compared to he first one, it's no wonder that the developer went in this direction.

Development time and development money is a finite thing.  If one thing in a game is going to eat up resources to make it amazing then other things in the game are going to suffer slightly. Sure the graphics in Dragon Age weren't the best, but there was an amazing story and amazing game choices that were developed instead.  Now that everyone has their nice graphics guess where that money comes from?  Take a guess which part of the game may now suffer?

I'm not calling this 100% dead just yet, I won't do that until I play it. But honestly, I don't like what I'm seeing here.

Comments

  • Avatar
    Keith
    13 years, 11 months ago

    For whatever reason this reminds me of Dante's Inferno.

  • Avatar
    Shotokanguy
    13 years, 11 months ago

    I dunno, you seem pretty determined to be worried/negative about this game Joseph.

    I mean, the edges are what made Dragon Age amazing? What do those "edges" even make up?

  • Avatar
    KidnapBai1
    13 years, 11 months ago

    I logged 400 hours into DAO and it sucks that people probably aren't going to be able to do that in DA2. And in all those hours I had different and new things happening to me constantly or finding random quests that I hadn't done before. I was never able to do that Mass Effect 2.

  • Avatar
    Xalgar
    13 years, 11 months ago

    Oh hey look, another female character with enormous tatas, I didn't see THIS coming.

  • Avatar
    Waari
    13 years, 11 months ago

    Since I played Dragon Age Origins on my pc all those complaints about controls did not apply to me at all. I absolutely LOVED the tactical gameplay and the combat system. Dragon Age Origins was and still is amazing BECAUSE it feels like an RPG...not an action RPG.

    For me it looks like this at the moment:
    Uninspired beefy character with obnoxious wannabe cool name : CHECKED
    They killed the combat system: CHECKED
    Less dialogue options : CHECKED
    Super linear story with less options : CHECKED
    Dragon Effect : CHECKED

    Finally : FUCK YOU Bioware and fuck all the dipshits who complained about Dragon Age Origins.

  • Avatar
    Pokop
    13 years, 11 months ago

    Ugh. The conversations in Dragon Age: Origins were some of the most memorable parts of the game because you had so many options. Now, you have this dumbed down execution of conversation as well as virtually NO character customization. Yayy streamlining.

  • Avatar
    Victus Unus
    13 years, 11 months ago

    Thank god, so far I haven't seen Red and Blue dialogue options, with the fucking wheel something similar is bound to happen. Which pisses me off, I hated how in ME2, any conflict with your party members could be solved by having enough good/bad points and that, even in ME1 that the choices were black and white-ish.

    Also, what are peoples problems with voice-less Heros. Are they so fucking illiterate and lazy that they can't read the choices and add in the voice in their head.

  • Avatar
    Heliowebguy
    13 years, 11 months ago

    I want mass effect 3,not dragon age 2

  • Avatar
    Arxidus
    13 years, 11 months ago

    It saddens me when developers want to "streamline" the decision process. Having a large range of things to say to people isn't a bad thing at all. Having what you say in list form better reflects what you as a player would choose. The way Mass Effect did it with the good and evil aspect was you could either be good, or you could either be bad, and anything in between would seem out of character and just down right strange. As a gamer, I want to be able to take different roads within the story a game is presenting, I don't want to have to choose "the good response" or "the bad response." That is why Dragon Age is awesome, it lets you play out a story, not just choose an ending.

  • Avatar
    s1yfox
    13 years, 11 months ago

    In other words, "We find watered down- casual friendly games sell more , so we're going to give you Mass Effect 2 in a different setting with sub par combat. kthnx"

  • Avatar
    CrossOutlaw
    13 years, 11 months ago

    fucking sad man, bioware is my favorite developer.....however if they keep doing this streamline bullshit than my faith in them will slowly fizzle out. I guess we only have bethesda left for the heavy rpg games. I just dont like how bioware is making DA2 more like mass effect 2. I mean what next multiplayer in mass effect 3? i fucking hope not.

  • Avatar
    Nick Henderson
    13 years, 11 months ago

    Liked what I played at PAX. Sorry but i'm really digging the new direction. But perhaps i'll finally see what is so "disappointing" when I get through Origins.

  • Avatar
    Saiaxs
    13 years, 11 months ago

    I hope the voice is changeable, because that first Hawke line had a terrible sound

  • Avatar
    RigVertigo
    13 years, 11 months ago

    Here are some facts.

    -"Dragon Age: Origins" sold more than "Mass Effect 2" (http://www.vg247.com/2010/07/08/bioware-dragon-age-more-globally-successful-than-mass-effect/).

    -Devs have confirmed at least 5 dialogue choices in most scenarios (http://social.bioware.com/forum/1/topic/141/index/3209421). One screenshot of one bit of one conversation doesn't not speak to how things will play out over the course of a 60+ hour game. I've been though DAO twice and recall some 2 choice conversations.

    -Devs have confirmed that decisions will not be good/bad,paragon/renegade,etc. (http://social.bioware.com/forum/1/topic/141/index/3077947)

    -Codex entries are confirmed (http://social.bioware.com/forum/1/topic/141/index/5398487). Tactical combat is confirmed (http://www.1up.com/do/previewPage?cId=3180929). Are these what people fear are the "cut off edges"?

    -Someone mentioned "virtually NO character customization". You can pick the gender,look,class,and first name. Pretty much the same as DAO except for race. NO character customization? Really?

  • Avatar
    PoisonInHerVein
    13 years, 11 months ago

    whats the point of reading all the choices, picking one and having to hear it again? It's just a waste of time. And on top of that, whoever thinks that story and gameplay should be sacrificed just so it looks a little better, definitely should not be making video games.

  • Avatar
    Gravier
    13 years, 11 months ago

    I kind of disagree on this. From what I am aware Dragon Age has actually sold better than Mass Effect, and a lot of those sales occured on consoles, which was a fairly bland somewhat outsourced port. But still of course retained all of the core elements that matter.

    It feels like in Dragon Age 2 they are trying to cater to both this time around, and make it more friendly control wise for consoles which I don't have a problem with. Origins combat didn't engage particularly well and the there was little to no variance within character classes. Mages were most powerful at everything, warriors had their merits, and rogues were walking lockpicks. The skill lines did not provide much varience and the stats were fairly simplistic to pool in set ways for each class.

    By contrast Dragon Age 2 appears to have added an extra layer to skills; namely making it more of a small tree than a line, and one that allows the player to focus on what they wish to provide more customisation.

    As for the reduction in dialogue options I am not too troubled by. Likely the dialogue will remain compelling and engaging, especially with the added element of the player character engaging with the npcs in scenes, rather than a mute onlooker.

    There will likely be less flavour text to the options, but a lot of the time in such games they provide the illusion of choice. Dialogue trees are interwoven, with often 3-4 statements taking the npc to exactly the same response, perhaps add or minus one paragraph of flavour text like "oh, how dare you say that!" and then drop back into reeling off what they would have said had you taken the second or third option.

    I am willing to trade off written options and the illusion of more choice in exchange for more engaging dialogue and the visual tweaks are welcome, especially for someone who opted to get the console version.

  • Avatar
    Bombader
    13 years, 11 months ago

    I just wished the first game had local co-op, my friend was way into this more than I was, meanwhile I was hooked on Mass Effect.

    Dragon Age was just too slow to me, didn't help that I felt my guy was kinda lame since he didn't speak for himself.

  • Avatar
    ex_machina
    13 years, 11 months ago

    I just wanted more classes, Bioware, not more fail.

  • Avatar
    Outlitplug
    13 years, 11 months ago

    I'm still a little afraid that this might not be good I'll try it out maybe give a personal review over it. But seriously did that bald r-tard say he was original hawkes was going to be a lycanthrope seriously wtf.

  • Avatar
    Big Winters
    13 years, 11 months ago

    For Fuck's sake Bioware! Looking back on Mass Effect, I definitely prefer the first one to the second, I know doubt Dragon Age is going to fall under the same bullshit. Bioware should just stop listening to the meaningless complaints, and focus on the good stuff instead. People complained about the Mako and the elevators in ME1 (which was fucking ridiculous in itself) so they cut down the exploration in ME2, and what was left was boring one roomed planets to go through, most of which were you had to fight some guys and then get back to the main plot. Nice, way to go, they complained about the sometimes blandness of found planets, now the fact that they fucking exist. ME1 got bitched about not having enough characters, so we got loads more average ones; complaints about the boring RPG-stat improvement meant that everyone became the same thing and your allies got a choice of about 4 skills. And because you could no longer improve your speech, they gave everyone speech talents when they get enough good OR bad points, Its not really a fucking conversation if you can just cheat your way to winning it.

    Ive not got any more rage or thoughtful stuff to say the guys above haven't already said, but all I know is that I loved ME1, and that the sequel moved too far from its original. I KNOW its not a 'proper RPG', but the example still applies. I fucking adored Dragon Age 1, and its probably going to be moving too far from its original, maybe more than Mass Effect, maybe less. But its not going to be a proper RPG as far we can tell. Maybe the RPG genre is dead/dying, at the very least in mainstream consoles, I don't know. The fact that Dragon Age 1 outsold both Mass Effects perhaps proves that its not, but unfortunately, one of the above posters is right, Dragon Age 1 may of been the last great RPG's. I pray its not going to be, but judging by this, the gaming and financial market were in, it might just be.

  • Avatar
    Sammonoske
    13 years, 11 months ago

    I think I will enjoy DA2. I enjoyed ME1 and 2 as well as DA:O. Although there are several things in DA:O that I didn't like. I wont go into the details, but things like combat, silent hero, graphical limitations, some other small things. The way they are making DA2 I can see why Mass Effect's system would be the better option.

    We have only seen a glimpse and some of you are already saying "Fuck you Bioware" just because the main character's name is Hawke. I'm looking at you Waari.

  • Avatar
    Comradebearjew
    13 years, 11 months ago

    This is why we can't have nice things!

  • Avatar
    Tim
    13 years, 11 months ago

    Well.. at least we have Elder Scrolls 5 coming up ..

  • Avatar
    puffedupcloud
    13 years, 11 months ago

    The game looks decent, nothing great. Have a feeling it will be more like DA Awakenings ... with more extra shaved off the edges ... smoothy like a ken doll!

    Oh well!

  • Avatar
    EleventyK
    13 years, 11 months ago

    I think you people are complaining for the sake of complaining.
    Companion wheel limiting dialogue? There were plenty of instances in DA:O where you only had 2 or 3 choices.
    Sub-par combat? Have you played it yet?
    Watered down story? Right, because DA:O's darkspawn (read:orc) invasion was so original.
    Voice acting? Fine, I'll give you this one. It may not be your cup of tea and I respect that.