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Published by Joseph Christ on March 27, 2013
PAX East 2013: Daylight Interview and Gameplay
Joseph takes a close look at Daylight, the procedurally generated horror game from Zombie Studios
Published by Joseph Christ on March 26, 2013
PAX East 2013: Mid-Show Impressions
We took a break from our normal -and crazy- routine Saturday to come together as a group and share how we felt about PAX as a whole at the midway point. So how did it fare? LOTS of indie games this time around, filler material from the bigger names, Joseph tells the group about Soda Drinker Pro f...
Published by Joseph Christ on March 24, 2013
PAX East 2013: Legend of Dungeon Interview and Gameplay
Legend of Dungeon is a beautiful procedurally generated dungeon crawler with a retro-aesthetic feel by developer Robot Loves Kitty. Starting off in a tavern -like all good adventures should- 4 players choose their characters and head off to dive through 26 levels of monster infected darkness, obt...
Published by Joseph Christ on March 24, 2013
PAX East 2013: Transistor Interview and Gameplay
Supergiant Games, creator of Bastion is back with Transistor, an iso-metric action game with tactical elements in a beautiful sci-fi setting.
Published by Joseph Christ on March 24, 2013
PAX East 2013: Soda Drinker Pro Interview and Simulation Test
Have you ever woken up at 4am and wanted a soda, only to realize that there was no soda left? Well the creator of Soda Drinker Pro found himself in that situation, but instead of just going back to bed thirsty he created Soda Drinker Pro, the PREMIER Soda Drinking Simulation.
Published by Joseph Christ on March 24, 2013
PAX East 2013: Contrast Interview and Gameplay
Joseph takes a close look at Contrast, a beautiful indie platformer set in the 1920's that has the player use light and shadow to navigate the levels.
Published by Joseph Christ on March 24, 2013