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Heavy Rain: Review
The times that Quantic Dreams really gets the player involved are very well done. The contextual controls have been written about at length here on 4PP and I found them very well thought out...when they were well thought out. Other times I felt like they were nothing more than filler. For example...
Published by Joseph Christ on March 14, 2010
Loss of Control
Some games are good in many ways. Some are bad in almost every conceivable way. And some games would be great, could be groundbreaking, if it wasn't for shitting control implementation. Here I look at five games with fantastic foundational ideas that fell (or may fall) by the wayside because of f...
Published by Joseph Christ on Feb. 10, 2010