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E3 2012: Conference Wrap Up
The "Big 3" have wrapped up their "conferences" at this year's E3, and to no one's surprise, we got what we expected...or at least should have.  It's obvious that the current generation of consoles will be milked for every drop they can give these fine people, leaving a heavy-vibe of desire in th...
Published by Jeffrey Demelo on June 5, 2012
E3 2012: Microsoft Does What Microsoft...Does
Microsoft's E3 conference went as expected.  Gears, Fable, Forza, and Halo all made an appearance alongside a handful of LIVE apps, Kinect integrations, and planned features.  Seems Microsoft is just doing what they've been doing the past few years of the expo.  
Published by Jeffrey Demelo on June 4, 2012
E3 2012: New Gears of War Announcement?
It seems that Gears fans have a lil' something more to get excited about this E3. Microsoft seems to have another Gears of War title to close out this console-generation with. Rumor has it, the folks at People Can Fly have been working on this behind the scenes, with suspicious tweets of exciteme...
Published by Jeffrey Demelo on May 31, 2012
E3 2012: A Fist-full of Anticipation
With 2012's E3 Expo a week around the corner, I've decided to crunch down the list of games officially expected to be at the show down to five of my most anticipated, as of late.
Published by Jeffrey Demelo on May 30, 2012
Foreplay: Incoboto
Dene Carter clearly loves making video games, and harnesses an artistic vision so dear to his heart, that he'd rather do it all himself.  It's an absurd idea that rarely births a game this good.  On the surface, Incoboto is parts Super Mario Galaxy and Portal in 2D; dive deeper though, and the co...
Published by Jeffrey Demelo on May 26, 2012
Max Payne 3 and a Free-aim Bender
Sometimes I need a challenge, like a hunky 28-year old who hangs out at local cougar bars.  Max Payne sure is one hell of a short straw to pull.  This though, ...this is an occasion, the kind I typically celebrate with an empty litter and cramped controller-hands.  I was surprised the options men...
Published by Jeffrey Demelo on May 18, 2012
How lengthy games changed how I play
Growing up...kind of sucks.  It seems every day that I grew older, I lost a minute I used to spend playing video games.  Worst even, is the length of games I enjoy playing typically range in the 30+ hour bracket. The old, dusty clock on the fireplace mantel now ticks at three-second increments, a...
Published by Jeffrey Demelo on May 11, 2012
Review: Awesomenauts
Multiplayer Online Battle Arenas - MOBA - have been a thing since the "Aeon of Strife" custom map infected the StarCraft community back in 1998.  Since then, nearly every Real-Time Strategy game packaged with a map editor has seen its share of MOBA maps.  This evolution of the RTS genre shed the ...
Published by Jeffrey Demelo on May 7, 2012