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Review: The Walking Dead Episode 3: The Long Road Ahead
The death of a loved one is difficult to handle.
Published by George Denison on Aug. 31, 2012
Prey 2 Isn't Cancelled, Says Bethesda
If you are starting to give up hope on Prey 2 seeing the light of day, don't panic. You might be waiting a while to get your hands on it, but the game is still in development, according to Pete Hines, Bethesda's VP of PR.
Published by George Denison on Aug. 29, 2012
Dead Island Developer Reveals "Project Hell"
A small team within Techland, the developers of Dead Island, have revealed a new hack and slash game codenamed Project Hell on their blog. The game started as a fantasy themed weapon mod for Dead Island, and has evolved into an independent project.
Published by George Denison on Aug. 28, 2012
5 Original Ideas For Games (That Will Probably Never Get Made)
I've moaned and complained about a large number of videogames over the years, calling out uninspired sequels and dreary ideas, but could I do any better? Well, probably not, but I'd give it a damn good go given the chance. Here are some ideas I would bring to the drawing board, most likely before...
Published by George Denison on Aug. 22, 2012
Nintendo President Is Unconcerned About Frequent Mario Releases
Satoru Iwata, the president of Nintendo, has said in an interview with Kotaku that he isn't worried about the two upcoming Mario games, New Super Mario Bros. 2 and New Super Mario Bros. U, being released so close together.
Published by George Denison on Aug. 20, 2012
Until Dawn: A "Teen Horror" Game Coming to the PS3
Any PS Move owners crying out for a motion control slasher experience can rejoice. Sony has announced Until Dawn, a "teen horror experience" being developed for the PS3  by Supermassive Games. Don't confuse them with Bastion developer Supergiant Games; Supermassive Games developed Doctor Who: The...
Published by George Denison on Aug. 14, 2012
Zombie Fatigue: Why the Undead Have Been Done To Death
Zombies used to mean something. They used to be a gory, cynical allegory for a culture of mindless conformity. Or maybe they were a symbolic backdrop to the paranoid fears of the apocalypse that the Cold War represented with mutually assured destruction. Maybe they represented a fear of disease, ...
Published by George Denison on Aug. 9, 2012
XBMC Functionality For Teeny Tiny Kickstarter Sensation Ouya
Just when you thought the Nintendo Wii had the daftest console name ever, along comes Ouya, an open-source video game console that is the product of a highly successful Kickstarter campaign. Over $7 million has been raised for the project, and we now have some new images of the console and its co...
Published by George Denison on Aug. 7, 2012