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Published by Ben Alford on Feb. 15, 2012
Published by Ben Alford on Feb. 13, 2012
Published by Ben Alford on Feb. 10, 2012
Introversion Say Goodbye to Darwinia in Their Own Way
http://www.youtube.com/watch?v=HkSDDc9oJ5g
Published by Ben Alford on Feb. 10, 2012
ChatChat, a Multiplayer Cat Simulation
ChatChat is an oddly compelling online game where you play as a cat by Terry Cavanagh and Hayden Scott-Baron. One plays as a cat (or possibly a dog if you find the secret room or are caught) and runs around a 2D environment searching for mice, chasing each other and generally just playing around....
Published by Ben Alford on Feb. 9, 2012
Why I Hated Uncharted 3
When you hear someone like Valve speak about their process they will frequently mention how to catch the player’s eye and subtly lead them without making them feel led. This is a crucial quality for linear games to feel good, and it is self-evident by playing Vavle’s games. In playing Uncharted 3...
Published by Ben Alford on Feb. 8, 2012
The Unstoppable Gorg is Stoppable
Unpredictability can be a good thing. The now co-opted marketing term, “Battlefield moments” are delightful because of their unpredictability, their emergence from a set of rules. Unpredictability can be very much intentionally designed into a game as well. A game can throw a wrench into one’s pl...
Published by Ben Alford on Feb. 7, 2012