Your login information returned multiple users. Please select the user you would like to log in as and re-type in your password.
Choose an Article
Red Dead Redemption and Motivation
In playing Red Dead Redemption, I began to start thinking about what exactly drives me as a character in this world, why do I do the things I am doing.
Published by Ben Alford on Sept. 1, 2010
Xbox Live Gold Subscription Price to be Increased November 1
Price increases on Xbox Live Gold Subscriptions were announced today by Xbox Live Director of Programming, Larry Hryb, on his Major Nelson blog.
Published by Ben Alford on Aug. 30, 2010
A Game By Its Cover Competition
A Game By Its Cover is a competition held by TIGSource, where, in a little over a month, game developers created games based on fake carts or box arts. Over 60 entries were submitted and I played them all (minus about 3 that I couldn’t get to run).
Published by Ben Alford on Aug. 27, 2010
Breaking News
Today, in a small press conference room, packed with critics and reporters, Orson Welles announced that his famous film Citizen Kane, will be recreated.
Published by Ben Alford on Aug. 15, 2010
Joe Danger Review
Joe Danger is an interesting name. The first name Joe is about as ordinary as one can get, it even has phrases like “average Joe” attached to it.
Published by Ben Alford on July 28, 2010
Indie Pick: Cut It
Kloonigames, best known for Crayon Physics, have released a new game/prototype called Cut It. It is a puzzle game in which pieces of a tower can be, as the name implies, cut with the goal of landing a white cube on a green platform.
Published by Ben Alford on July 17, 2010
The Finer Details: Lethality and Humanity in Peace Walker
When playing games with options in combat, if there is a non-lethal path then I try my best to take that pathway. I figure I should take advantage of the ability to not kill people.
Published by Ben Alford on July 14, 2010
The 3DS and Handedness
In reading an interview with Masahiro Sakurai (Kirby, Super Smash Bros.) on Wired.com's GameLife, one of my fears about the design of Nintendo’s forthcoming portable, the 3DS, was realized. Sakurai describes the controls for Kid Icarus: Uprising:
Published by Ben Alford on July 8, 2010