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For Those Who Will Be At PAX/Seattle
The Community Meet Up will be on Friday Night at 7 PM after the conclusion of our panel. I'd assume that any of you willing enough to come to our panel, wouldn't be against the idea of grabbing some dinner afterward.
Published by David Liao on Sept. 3, 2010
Big Borderlands News to Break Next Week.
Following Twitter is an interesting thing. Especially when you're doing it to try to glean information from an industry that likes to keep things under wraps.
Published by Joseph Christ on Sept. 2, 2010
4PP 187: Boost or Die
Brad, Nick, & David are joined this week by Carlos to talk about the Vanquish Demo, Metroid: Other M, Shank, Kane & Lynch 2, And Yet It Moves, Motorstorm Pacific Rift, and Mafia II.
Published by David Liao on Sept. 2, 2010
Review: DeathSpank
DeathSpank has come to us from the creative mind of Ron Gilbert. Famous for his early work creating adventure games for Lucas Arts, he has been the man behind games like Maniac Mansion and The Secret of Monkey Island. It’s been a long development cycle for the DeathSpank.
Published by Joseph Christ on Sept. 1, 2010
Review: Castlevania: Harmony of Despair
Castlevania fans may be the most divided fan base to ever support a long running franchise. The first few Castlevania games were very straight-forward, yet challenging, action adventure titles.
Published by Brad Simons on Sept. 1, 2010
PAX Prime 2010 is Here!
Well it looks like another convention is upon us and I hope you guys are just as excited as we are.
Published by Joseph Christ on Sept. 1, 2010
Metroid: Other M In Progress
First Six Hours...Awesome.
The last 15 minutes I've played....Horse Shit.
Ok, so last hour and a half, Pretty Crappy.
Then, the last 5 minutes, awesome again.
No spoilers.
PS - Corvus is a bitch for already 100% this game.
Published by David Liao on Sept. 1, 2010
Why Would I Ever Buy A New Game Again?
This is a question I've asked myself multiple times over the past month and I'm beginning to think that this is the future not only for me but for the video game market as well.
Published by David Liao on Sept. 1, 2010