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We're back for our first old-fashioned podcast of the new decade and we kick off the show with a surprise return to talk about Control! Nick is deep into The Long Dark, Krispy was inspired to jump into Resident Evil 2 Remake following our recent Project M, and Chris Davis is ready to die on the hill for Black Mesa! Brad, inspired by praise on ResetEra, tried SaGa: Scarlet Grace; an inspired but strange new JRPG that hit in late 2019. Also, (really good) inappropriate jokes are made and we're so sorry...



This Week's Discussion Topics:

Feedback from our Last Episode
Control
SaGa: Scarlet Grace
Resident Evil 2 Remake
The Long Dark
Black Mesa
and more...

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Comments

  • Avatar
    equak
    4 years, 10 months ago

    Regarding Half-Life vs Black Mesa, I think HL holds up well for a 1998 game. Certainly better than other shooters of that era, like Quake II, Sin, Shogo etc. It obeys many of the conventions of modern shooters, because it was the game that defined them. For example, it was the first game to had "WASD" controls by default. Also, it has one of the most impressive speedruns ever recorded.

    To me the main difference between the original and the mod is the feel of the combat. I adore the combat in the original, but which one you prefer might come down to personal taste.

    PS. making people choose between Half-Life and KotOR II is cruel!

  • Avatar
    SlopDog
    4 years, 10 months ago

    Very much agree with Equak. The original HL holds up even to this day and should not be passed over. Black Mesa is great, it's an amazing remake, but like what Brad said, it shouldn't be viewed as a replacement for the game that set the standard during its own time.

    And on Chrispy's view on Remedy games, maybe even similar shooter games, he hit the nail on the head when he made the "Now go play this mediocre shooter for a minute..." comment.

    It's such a pain/disappointment that the best gameplay these developers can come up with is bland, waves-of-dudes, repetitive gunplay. Uncharted and Spec-Ops might have had interesting character/story elements, and aside from a few set pieces, I never found their gameplay gripping enough. For these games, it feels more appropriate to watch rather than play them, games that should have their own little category called "Games That Would Rather Be Movies Or TV Shows But Never Got Past The First Pitch Meeting."

    The best of this genre to me is Last of Us, which aside from its unique story aspects, has more in-depth gameplay and item and ammo scarcity, so the player has to decide how to progress through each encounter.

    Not dunking on anyone who likes those games. Just feels like shooters are the lowest tier of action game.