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P.T. Lives On in Allison Road... But Silent Hills is Still Dead

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Just as fast as Konami made the devestatingly bad decision to scrap their highly anticipated Silent Hills project, a small indie studio made up of rabid fans swooped in with the intent of keeping the dream alive. Partially anyways. In Allison Road, Lilith Studios seems intent on taking the concept of P.T. and building an entire game experience around that; and to their credit, they seem to be well on their way to doing just that. The game looks incredible thanks to it's faithful imitation of the photorealism that blew our minds in P.T. and the atmosphere, pacing, and utterly shit inducing fear remains perfectly intact. If you haven't already, please check out the video above to see what i'm talking about... go ahead... i'll wait.

*WARNING: Don't make the mistake of thinking it's safe to watch this gameplay at work as it literally made me yell in the office despite my best efforts to keep that shit in check.

Looks pretty cool huh? From what I understand, the game combines the tone of P.T. and mixes it with a concept similar to that of Five Nights at Freddies. If that is the case, it seems like a welcome mix. With that said, P.T. was great but it worked best when people finally discovered the purpose behind it. Suddenly, the complete lack of context and mechanics made perfect sense! That reason of course was the announcement of Silent Hills and this is something that Allison Road lacks. It seems that they have already incorporated some light mechanics and it even referenced an inventory system in this brief gameplay demo so i'm curous to see how it develops. I just hope it comes out and amounts to more than a horrific, interactive funhouse.

The sad truth is that despite the promise shown by Allison Road, it will serve as a bitter reminder of what could have been. Of course, that doesn't mean that the game can't be good or even great; it simply means that it comes with a certain amount of baggage. Ultimately, nobody knows where Allison Road will fit in and what kind of mark it will leave on the industry but you can bet that we'll be first in line to find out.

Comments

  • pioshfd 4 years, 2 months ago

    I'm glad someone decided to go with the concept that Konami forfeited. Best of luck to them.

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