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Check out this interview Nick had with Creative Assembly's Console Creative Team Lead, Alistair Hope as they discuss various details regarding their upcoming project Alien: Isolation. In this discussion you'll find out what inspired Creative Assembly to dive so far off of their typical medieval strategy style of development. You'll also learn more about the mindset that Creative Assembly is attempting to give players when introduced to their vision of the Alien franchise.
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Comments
10 years, 7 months ago
It's great to hear that the team is making this out of their love for the movie. I'm liking everything I hear and based off of what Nick and the others have said about this game, it's going to be extremely scary and atmospheric. I've always wanted an Alien game more akin to the first movie and this seems it'll be great.
10 years, 7 months ago
Hope the game is fun to play, and has some interesting mechanics. Glad to hear about being able to scare the alien off with a flamethrower.