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A.N.N.E.’s release was the result of a successful Kickstarter, one which I backed. Gamesbymo, the developer of A.N.N.E., was represented in the indie megabooth and presented by Mo himself. The game looked wonderful, and Mo couldn’t have been more gracious.
2D side-scrolling gameplay? Adorable stylings? The feeling of exploration brought back to the format? I’m excited.
Comments
10 years, 12 months ago
I'm looking forward to see how this turns out, thanks for the interview :3
10 years, 12 months ago
I've been following this game for a while and I have been impressed from what I've seen so far, thanks for the interview Zach.
10 years, 12 months ago
Great interview Zack. This game is right up my alley and I can see myself spending a lot of time with this. Can't wait for more!