A.N.N.E.’s release was the result of a successful Kickstarter, one which I backed. Gamesbymo, the developer of A.N.N.E., was represented in the indie megabooth and presented by Mo himself. The game looked wonderful, and Mo couldn’t have been more gracious.

2D side-scrolling gameplay? Adorable stylings? The feeling of exploration brought back to the format? I’m excited.

Comments

  • SelfTorment Avatar
    SelfTorment
    10 years, 7 months ago

    I'm looking forward to see how this turns out, thanks for the interview :3

  • Avatar
    Alucard95
    10 years, 7 months ago

    I've been following this game for a while and I have been impressed from what I've seen so far, thanks for the interview Zach.

  • Big Wazu Avatar
    Big Wazu
    10 years, 7 months ago

    Great interview Zack. This game is right up my alley and I can see myself spending a lot of time with this. Can't wait for more!