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New games; every week. Every week; new, sweet, entertaining, brain-rotting video games. So many in fact, that we often forget those "gems" behind during our end-year deliberations. Not any more. Each week, I'll be highlighting my favorite game released; this way: the commenter have a target to flame, I have some notes for end-year headaches, and we all have fun!

Devil May Cry hit retailers this week and, while many fans have had their concerns with the future of the series, it turned up to be...one HELL of a character-action game. 

I'm not the biggest of DMC fans and have only dabbled in Devil May Cry 4 prior to playing this Ninja Theory re-imagining but that does little to discredit how engaged I am with the game. Ninja Theory's hallmarks are here, with top-notch facial animations and voice-acting, but that's no surprise. The surprises stem from: how fluid the combat scenarios play - under the scrutiny of a complex control-scheme - how much better these guys/gals have gotten at improving the platforming mechanics typically found in their games, and how they spiked my interest in DMC's ridiculous, demon-hunting lore. 


Simply put: as an entry into the genre, DmC stacks up with some of the best...so far. It has it's issues - in enemy and level design, mostly - yet settled itself into my sub-conscious when I wasn't kicking demon ass; driving me to drop my daily activities to play another mission. 

Till next Weekly

Comments

  • Avatar
    Pascal Pouliot
    11 years, 10 months ago

    One of the boss fight gave me a headache because of the backgroung, it was cool but god.

  • Sammonoske Avatar
    Sammonoske
    11 years, 10 months ago

    Having finished it a couple days ago, I can say this game is only just average. Without going into a giant rant, I'll just sum it up as thus, its inferior to DMC4 in nearly every aspect. Graphics, engine, enemy design, boss fights, story, combat, and entirely too easy even on the higher difficulties.

    If Ninja Theory want's to continue with DMC, they HAVE to bring in more elements from DMC3 and 4 and take out several they brought in. Like those fucking red and blue enemy types that completely breaks combat flow.