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Comments
12 years, 7 months ago
So I didn't listen to the spoiler cause I don't want anything ruined. Some of what you were saying seems like it could be interesting. Improving the menu for things to do like pick up a weapon or change clothes would be welcomed because sometimes it can get annoying scrolling through the list of options. Hope they have more environmental distractions like the robot you were talking about, that seems like a good idea. From what I recall, at least in Blood Money, really the only distractions you could use were turning off a light switch or dropping something on the floor within ear shot. I'm not 100% on the Heavy Rain style interactions with people, I'd have to see it in action. I don't like that they played through a level twice with the same path each time. Most Hitman games in the past usually have at least 3 or 4 different ways to traverse an area to get to your destination. We'll just have to wait and see.
12 years, 7 months ago
The way they described Agent 47 really does remind me of Sam Fisher... Thanks for the impressions though.
12 years, 7 months ago
I'm not really liking how this is sounding. If this won't calm any fears either then......Hitman: Conviction it is then
12 years, 7 months ago
Thanks! I really enjoy all of the pax coverage, keep it up!
12 years, 7 months ago
your info is outdated and your podcat is idiotic!
12 years, 7 months ago
Thanks for the coverage guys, keep it up!
12 years, 7 months ago
Damn... I'm honestly surprised that they're allowing this game to follow the same path as Splinter Cell. I really think they would have figured it out early on.
The originals are pretty timeless. The formula is very easy to update, yet they insist on... doing it wrong. I really hope that there's still some challenge to actually being stealthy, instead of Conviction's "press RB to win"