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Recorded May 27th, 2011.
Nolan and David sit down to talk about L.A. Noire and specifics about story, character, and plot twists.
Dinner Time 070 – Dinner Over L.A. Noire - [download]
Cool, but I gotta wait for my gorram iTunes to sort it's shit.
I'm still not sold on buying this game, and I'm tempted to listen to this even though it's spoiler filled. Will it ruin the game?
Well as much as I want to listen to this, I still want to play LA Noire first.
Thanks for getting all of the content up so quickly lately guys. Very impressed and enjoying having a backlog of content during my day off.
I love how the cases subtly reference Cole's experiences in the war. Particularly, the arson cases where the charred remains of a family are assembled in a merciful display. Their remains are a reminder of the burnings that took place in the caves. Cole was the one who made the call to flush out the caves with the flamethrower. Even though he wasn't aware of the civilians in that cave, you can kind of tell that Cole still carries that burden. Of course, Cole himself never admits to it outright, but the people around him tend to spell it out for us. I think playing the last several cases from the perspective of Kelso really showed how distraught and pathetic Cole really was. His character is deeply disturbed by his past and you can see the result of that through his infidelity and his strong desire to accomplish his cases as if he was trying to repent for past mistakes. Of course, I can't definitively say what makes Cole tick. How each characters' history may have affected them is open for interpretation. I also wanted to say that Cole's death scene kind of got me at the end. He takes the selfless route and lifts everyone else out of the tunnel. As the water is just about to overtake him, he says goodbye. Boom, he's dead. It was very sudden and almost surreal in feeling. I interpreted his death scene as him, literally, drowning in his sorrows.
Need to play L.A. Noire soon
A really interesting discussion, David. I enjoyed it.
I actually really liked the chase scenes. They felt very cool and climactic (with crashes and running through garbage cans and what not) and I probably felt that way because I rarely ever had to redo one so the flare was never ruined.
I won't go into spoilers but I do agree with you two about the ending. I liked what they were trying to go for but I feel they missed the mark. I do respect that they tried to go for a bittersweet ending (and I admire them for it) but there just seemed to be flaws with the story itself that kept it from being great.
"Police Murder Mystery Game" sounds right up my alley, but I've seen some seriously stupid shit happen in this game on the feed. I'm not sure I want to play this game at all. What to doooo?
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