I played several games at PAX. Some were good, others were interesting, and a couple were garbage.

The most pleasant surprise I got from PAX (other than meeting Ken Levine) happened at the end of the first day as I wandered through the aisles near closing time, looking to sneak in a quick play of something without too big a line...

At first, I flipped out.

How could it be?

Insanely Twisted Shadow Planet here? Playable?!

I first found out about  Insanely Twisted Shadow Planet from this very site nearly two years ago. I thought it looked great. It had a great visual style. I thought it looked awesome, I like 2D spaceship shooters, AND, the trailer was set to some rockin' Dimmu Borgir.   However, at the time, the lack of information on the game and the idea that (who knows where I got it from) this might be one of those PC games that ends up being made forever made this particular Carlos a very sad one.  From that point until this past weekend, nothing more was known of the game. No screenshots, no videos, no nothing.  My broken heart then chose to forgot and mend itself, the only thing one can do in situations like this.

Then....PAX happened.

The scars from my wounded heart felt on fire, I was a mixture of emotions. Would I let myself get hurt again?

Man. I picked up the controller and played the hell out of that demo. Turns out the fire I felt within my heart wasn't pain, or fear.

It was love.

I now knew what ITSP was. An open world game with lots of tools and weapons and exploration and a Dimmu Borgir soundtrack.

The developers approached me, partly in fear that my excitement was actually me having a seizure.  I asked them if this would be an open world game, similar to Metroid, or Shadow Complex.  They said yes, and proceeded to pull up the map to show me how big the world was. It's big.  I asked about a release date and was told "Summer" as they are still working on some things.

I hope summer gets here quick. I want to love again.

Oh, I just realized that Michel Gagne, responsible for the game's visual style worked as an animator on The Iron Giant. One of my favorite movies ever. I really should have gotten his autograph.

Comments

  • Avatar
    Zengaku
    13 years, 9 months ago

    oh wow, Dimmu Borgir is doing the soundtrack? this has me even more interested. looks really good too

  • Avatar
    Arxidus
    13 years, 9 months ago

    Dude, I love the way you write and share your enthusiasm for this game. It looks so fuckin good!

  • Avatar
    CrossOutlaw
    13 years, 9 months ago

    i bet it will be a part of summer of arcarde......man the Download titles are really great this year and of course spy party isnt that far away.

  • Avatar
    AdjacentKitten
    13 years, 9 months ago

    Woo. Can't wait to see if this on Xbox LIVE Arcade... hopefully.

  • Avatar
    Qualitybeats
    13 years, 9 months ago

    Great read! I think I agree with you on this one Carlos. I know Brad said I was being "schooled" by your decision, but this is going to be a great DL game. Controls great, looks great, and is designed just to my liking. Cant wait...

  • Avatar
    GaiusBaltar
    13 years, 9 months ago

    This game looks incredible. Im so tired of the same old boring twin stick games. The art style in this game looks like nightmare before christmas meets Marilyn Manson. Cant wait.

  • Avatar
    Comradebearjew
    13 years, 9 months ago

    Wow, at first I wasn't very excited about this, but this open world thing has me on edge.

  • Avatar
    s1yfox
    13 years, 9 months ago

    when I heard Dimmu was involved with the soundtrack, i flipped a poo: CANT WAIT!!!