During a recent podcast, I was jokingly referred to as an overly positive critic when it comes to games. It's true. I DO tend to be more positive about most games and news but I can assure you, there are things that bother me. There are titles that, while I still may be anticipating, I tend to worry about. While I may be on board for the controversial new Devil May Cry reboot, I have found myself worrying about a lesser recognized title that is scheduled for release this winter. The new reboot of the classic N64 title, Goldeneye, has had me worried (and excited) since shortly after it's announcement at E3 2010.

Why I am I concerned about Goldeneye? Is it because of it's placement onto a technically inferior system? No. Developing Goldeneye on the Wii actually seems rather fitting to me and puts it one step closer to capturing the magic of it's predecessor. Having played it at E3 and PAX, I can assure you that the controls and graphical capability of the Wii are the least of my worries.

Is it the lack of Rare's involvement? Not necessarily. While Goldeneye was a landmark title for first person shooters on consoles, It was ultimately but a small step towards what finally became the standard. Rare's contribution, while appreciated, will have little to do with the success of a current gen reboot.

While many of people may express concerns about the aforementioned facts, my problems is rooted in the marketing campaign. What was Goldeneye to you? Was it hours of multiplayer action spent with friends in 4-player deathmatch? Was it the challenge of traversing and conquering the diverse, well designed maps and unlocking the many cheat codes? For me, it was both. After my hands-on time with the game at E3, I was already on board for the multiplayer. It was satisfying and deep in a way that was similar to games like Call of Duty and the classic controller pro works surprisingly well for a multiplayer shooter on the Wii. When you get right down to it though, Multiplayer has never been the Wii's strongest asset.

Since it's reveal, I was instantly drawn to the idea of experiencing the classic Goldeneye story through the eyes of today's Bond. We have seen mere glimpses of the re-imagined game world while the bulk of the marketing has been pushing Multiplayer. When is Activision going to draw back the curtain on the single player campaign and let us get a full picture? What are they hiding? Is the single player campaign going to be a short after thought? The original Goldeneye had a lot of levels and multiple difficulty levels in addition to the addicting multiplayer. I can't help but feel like Activision may have focused their efforts in the wrong places and watered down this game for the sake of giving the Wii it's first popular multiplayer shooter.

Thoughts?

Comments

  • Avatar
    ShilohDeGreat
    14 years, 1 month ago

    Goldeneye was more of a fun way to kill time. I don't think my friends had enough controllers for multiplayer, so I never really played much of that, but playing single player with cheats is what made the game for me. Going through the levels killing enemies with huge heads with a laser gun is what made the game for me.

  • Avatar
    linkingday
    14 years, 1 month ago

    Fuck, the only real reason I'm buying this is to relive the glory days of playing this with my friends in my basement after school.

    However, I'm pretty sure my friends and I would get bored and pop in L4D instead

  • Avatar
    zekana
    14 years, 1 month ago

    I never grew up with Goldeneye like many others had. To me, goldeneye on the 64 was a good shooter for its time. now, control wise its complete garbage. don't be a fanboy people, the n64 had one of the worst controllers ever. everything else about the game though i feel still holds up alright. My fear is that with this remake, they are doing it as a cash-in and not taking it seriously. also going down the road of call of duty, disregarding a fun singleplayer and focusing only on the multiplayer. the singleplayer for goldeneye was pretty fun and challenging and the multiplayer i understand why people like it.

  • Avatar
    leon
    14 years, 1 month ago

    I never played goldeneye when i was little maybe it was because of my age but I was more of a "Mario 64" and a "Legend Of Zelda : Ocarina Of Time" kid i got into fps when i got a ps1 when i played the die hard trilogy. But I am looking forward to playing the game everyone seems to praise as being one of the best FPS ever.

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    Kurohitsugi
    14 years, 1 month ago

    I was incredibly young when introduced to golden eye; which was probably a few years after it's release. Playing on the N64 was the pretty much the starting point of my gamin career (I remember getting these N64 controller keychains and then thinking they were the coolest things ever). In accordance to zekana, I looked back at the controller and ever wondered how that worked out, and reminds me of how far technology as gotten. Golden eye helped introduced me to video games, and I guess I will always have to thank it.

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    kd_battletoad
    14 years, 1 month ago

    I really didn't played Goldeneye's multiplayer, thats why the campaign for me was marvelous especially with the cheats. It made the experience more enjoyable after many playthrough.

  • Avatar
    Vandell
    14 years, 1 month ago

    It was fun multiplayer and I enjoyed screwing around in singleplayer, a lot. But looking back onto Goldeneye is hasn't aged well, at all.

  • Avatar
    Dr Greenman
    14 years, 1 month ago

    Multiplayer was where all the nostalgia is for me but i dont think i will get that same feeling after me and my friends moved onto games like TF2. If its well received then I guess thats enough for a rental.

  • Avatar
    David Liao
    14 years, 1 month ago

    That's a good point Nick. I wasn't even thinking about GoldenEye. But now that you mention it, I'm getting excited about the single player mode.

    I don't think I finished GoldenEye 64 on Secret Agent. But with the new controls I could see me doing that as it had one of the best laid out difficulty systems ever.

  • Avatar
    GaiusBaltar
    14 years, 1 month ago

    The Complex and The Stacks are a major part of my childhood. I would get 8 of my friends over every weekend and we would sit there all night and play Goldeneye (and mario kart 64). It was the first video game we were actually all able to compete against one another in. The campaign is pure dog shit though. Even then I remember thinking how awful it was. Gotta love that c-button aiming.

  • Avatar
    Greg the Keg
    14 years, 1 month ago

    GoldenEye was, simply put, the most addictive, easiest-to-jump-into-with-both-feet multiplayer around. The kicker was, it was such a simple concept: pick up guns, shoot the other guys. Or set proximity mines (fucking awesome) and blow your enemies to hell that way.

    Looking back, it would be nearly impossible for anyone not affected by nostalgia to go back to it and enjoy it. Hell, most of us who *did* play it endlessly when we were kids would get tired of it in 15 minutes and say "Where's Halo? Where's Call of Duty? I feel like playing that multiplayer now." But back in the day, it was a staple of my childhood.

  • Avatar
    Killacure
    14 years, 1 month ago

    Amazing!Still one of my top 20 games. Better multiplayer than Quake back in the day!

  • Avatar
    spookyfox1
    14 years, 1 month ago

    Goldeneye for its time was a great innovation of gaming. The first proper multiplayer for FPS in my opinion, i spent countless hours with friends on each map and the secret unlock maps too. The campaign was fun, it did kind of stick to the film and was enjoyable.

    But bringing it back will it be truly good or just a bit of nostalgic fun, im going for the second one. It may be fun and all but it wont capture what the original had as todays market is dominated by COD, Halo etc.

    To compare it to something, i would say its like your first car, at the time it was the best and totally cool but as years went by you got something newer and better. You wouldnt dream of driving round in the first car again full time ( unless you had a kick ass first car) , but given the chance to relive past glory with the chance to drive it one more time you would easily take it, to remind you of the good old days.

  • Avatar
    TemjinZero
    14 years, 1 month ago

    Goldeneye is what made me go to PC FPS. I HATED THE CONTROLS.

    Then again, playing multiplayer explosives only with 500 proximity mines and remote mines and rocket launchers in a tiny level like complex. XD

    MUCH DEATH WAS TO BE HAD.

  • Avatar
    SHONENJUMPBOY
    14 years, 1 month ago

    It was way back in my childhood, I loved the movie and game, I still have the 64 game. The wii version looks great! but if it wasn't for craig, I would buy it, Id rather rent it.

  • Avatar
    MooCowBunny
    14 years, 1 month ago

    Goldeneye was one of my first FPS, endless hours of multi-player with DK, paint-ball, and prox mines. When i played by myself, I used to draw things on the walls with the paint balls, it was amusing, I would really like to see a new version or a new game like this, I mean there are other FPS, but this was purposely funny.

  • Avatar
    SwayzeCrazy42
    14 years, 1 month ago

    It sucks that it's going to be on the Wii. It has me worried control-wise and obviously, the graphics.

  • Avatar
    D1scharge
    14 years, 1 month ago

    Goldeneye was after school, grabbing a few friends, starting up my beloved N64 and having a great time playing goldeneye. I loved it because i knew all the secrets where the guns were and so on and so forth. Anyone who has played it in its time had to love it.