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I managed to get some hands on time with the upcoming Goldeneye remake for the Wii today. This is quite possibly one of my favorite games of E3 2010 for a number of reasons. It really looks as though Eurocom has taken a unique approach to remaking a classic title. With a game as beloved as Goldeneye, a title that literally built the foundation for console based, multiplayer shooters, a visual upgrade alone won't cut it. A developer must accent the strengths of the classic, improve on the limitations of the older system, and provide it's own unique spin on the original content to draw in both audiences.
Rather than comment directly on the controls or the upgraded visuals, I wanted to organize my thoughts in regards to why I think this has the potential to be one of the best remakes the industry has ever seen. Of course, I have only seen footage of the single player campaign and played a single map of the multiplayer so it could literally go either way at this point. With that said, there are a few points I would like to make:
- While I'm sure many people are going to be upset about the game's Wii exclusivity, Eurocom has adapted both the Wii Classic Pro controller and the Wii remote so players have a choice in how they will control Bond.
- It has been 10 years + since the release of the original Goldeneye and the film franchise has taken a dramatic and popular shift with the adoption of Daniel Craig as the new Bond. In order to appeal to the current audience, the team at Eurocom has replaced Brosnan (sorry Pierce) with Daniel Craig and redesigned many of the levels and even tweaked the story to be a better fit with the themes and flair of this new age Bond. Seeing a story that I love retold with new faces, voices, and story elements is almost too good to be true.
- Rather than simply improving the visuals of the original Goldeneye, Eurocom made subtle changes and adaptions to many of the classic levels to make more sense in terms of modern game design and to fit better with the new feel they were going for. In addition to these changes, the team has promised to maintain the feel and atmosphere of the original levels. I can't wait to see the new iterations of some of my favorite levels like "Facility", "Archives", and "Control".
- Perhaps most important, the game seems like it will be extremely faithful to the original games in regards to structure and design. All of the things that were very distinctly Goldeneye are promised to remain intact. For instance, the additional objectives that are made available with each progressive difficulty, the crazy cheat codes, and hopefully, the secret levels that were unlocked by completing certain difficulty settings.
- Multiplayer split screen remains intact with signature kill screens and maps. But to bring a more modern spin to the insanely popular deathmatch is the ability to earn new weapons loadouts and skills by earning points and accolades from gameplay (a la CoD). When you couple this with the ability to now fight up to 8 players via online play, it is easy to get excited.
It appears Nintendo has recognized what made their original game so popular and I pray that they will find a great way to balance nostalgia with modern game design to make this one of the best shooters on the Wii. Hell, what if this is improved to a point that it becomes just as recognized and praised as it's N64 original?! Only time will tell but one thing is for sure, I will be returning to the Nintendo Booth first thing in the morning to play one more time!
Comments
14 years, 5 months ago
I dunno......sure the trailer looks awesome but I wonder if that's more OMFGIT'SGOLDENEYEBLARRGGHAHGAGH fanboyism on my part than anything else. Sure goldeneye IS one of the first first person shooters and defined the genre, but play it today and it's shit. Controls, AI, even level design (c'mon, it's simplistic by today's standards, lets face it.) Of course, one could use that to argue the remake will then be that much more awesome. Either way, this is definitely the most intriguing presentation I've seen so far at e3.
14 years, 5 months ago
M biggest fear about this can be put to bed. I'm glad to hear they're taking the word remake literally and not just doing a model swap and port. Redesigned levels is what this game needed to stay fresh. Also if what I've heard about the gameplay being as good as it seems to be then Nintendo has another homerun on their hands.
14 years, 5 months ago
The developer is definitely an unknown quantity here but they definitely are going in the right direction. Even if this game turns out bad I'll still have a great Perfect Dark remake to fall back on.
14 years, 5 months ago
Has it been confirmed that Daniel Craig is involved with the game? I've really enjoyed him as Bond and in his other films. Plus, since MGM have shelved the Bond films indefinetly, it'll be some time before we'll get some more 007 action. This will help anyone with their 'Bond-fix'.
I'm still confused about how the plot of the game will be constructed. Is it just Daniel injected into the 1995 timeline or are they rewriting it for the present. I'm going to guess the latter since the film did, y'know, revolve around the fall of the USSR. The lack of Sean Bean as 006 saddens me in any case. :(
14 years, 5 months ago
lolz, can barely tell wii graphics from N64, but the everything else looks good, visuals dont really mean that much
14 years, 5 months ago
the only bad thing about this is no matter what, even if the remake is a thousand times better, you will have many blinded by nostalgia and can't fairly judge it. really, i think it will be those who never played the original to be the fair judges of this game.
14 years, 5 months ago
As much as I try to be excited for this, I'm just going to say meh. They're basically just taking the nostalgia of Goldeneye 64 and mixing it with CoD and Wii FPS controls.
Sorry, I'm just going to keep playing Perfect Dark 360.
14 years, 5 months ago
Wait you mean you're not playing Perfect Dark 360 because of Nostaliga? We play newer games because of nostalgia, like how some people are going crazy about Diablo 3 or Portal 2. Nostalgia is the sole reason why gamers are still gamers, games are meant to be fun, enjoyed, talked about, and all of these three traits are from Nostaliga.
So go ahead and enjoyed Perfect Dark 360, because your love for it must of come from an earlier game you played. Either if its Perfect Dark 64, System Shock 2, or anyone FPS you played before.
14 years, 5 months ago
Ummm.... I thought the graphics were like something off of the PS1... They were... terrible, even for the Wii. My brother has one, and I know for a fact that it is capable of far more then that. Jesus Nick, come on now, upgrade graphics? They barely look qualified to be on a next gen console.
14 years, 5 months ago
This game is a really bad decision. The ONLY reason people played goldeneye back in the day is because it was the only 4 player split screen multiplayer death match shooter available back in the day. Since things like Halo, COD, Battlefield, and even poorly done stuff from this generation still has better AI and controls (and graphics but who cares) than Goldeneye did. This is a cheap quick buck.
14 years, 5 months ago
Mr. Henderson, I have to ask: Have you ever played the original? THE Goldeneye? Because I personally find it very hard to believe any fan of the original would claim this looks to be a "good" thing. But, rather than simply being fanboy-ish and saying "You're wrong!" allow me to try to provide a proper counter-argument to your points.
* Wii exclusive - This doesn't really surprise me, but it is a bit disappointing, mainly because the Wii just does not strike me as a system well suited to FPSs, but also because the original was made by Rare, who're now owned by Microsoft; a simultaneous 360 release would've been nice to see.
* Changing Bond from Brosnan to Craig and rewriting the story - ...why? Yes, the story of Goldeneye -is- a bit dated, but I don't see how that's really an issue. We all know Goldeneye came out what seems like ages ago; if we wanted a more "modern" story, we'd play something else. Which, frankly, is what I think this is going to end up being, which might not be a bad thing; it could very well be a good game. But they shouldn't be calling it Goldeneye when it clearly isn't.
* Visuals and changes to the levels - I'll agree, a visual upgrade is necessary, yes, though I'm not sure the Wii is the system to do it on - the graphics in the video look absolutely -horrible-; better than the N64, perhaps, but seemingly worse than even the GameCube, let alone what the Wii should be capable of. More importantly, though, is the "feel" of the game, which, to me, sounds to be getting thrown out the window. The Dam level now has a rail shooter section with you riding in a truck; anyone care to tell me how that has anything to do with the original?
* Structure and design - See my previous comment.
* Multiplayer - Weapon loadouts and skills? Excuse me? I sincerely hope that that, along with the rumors I've heard of iron sights and regenerative health, are someone's idea of a bad joke. Iron sights I could live with; all that really does is look cool, doesn't actually change gameplay much. Regenerative health...I actually wouldn't mind this, IF there were an option to disable it, -especially- in multiplayer - there must be an option for "classic," non-regenerating health. Weapon loadouts and "skills," though? No. No. Hell no. I'd daresay the fact that Goldeneye -didn't- use anything like that was one of the things that made it more unique, and it certainly helps keep it more balanced - if the best guns are only available by having no life whatsoever besides playing the game, then anyone who doesn't fall into that category ends up automatically at an unfair disadvantage.
All in all, I personally do not have very high expectations for this game. I could be wrong, mind you, and I wouldn't mind if I were; it'd be nice to know Nintendo can still a good Mature game from time to time. But even if it is a good game, it won't be Goldeneye. And had they called it anything else, I probably wouldn't mind in the least. But they -are- trying to call it Gold
14 years, 5 months ago
"a title that literally built the foundation for console based, multiplayer shooters"
I really, really don't agree with this. Goldeneye was pretty good back in the days when we were all kids and played it splitscreen multiplayer, because we were pretty retarded and didn't know what was good or bad. But try playing it now, it holds up atrociously bad and the actual mechanics and controls were reeeaally reaaally bad, even for it's time. It is a truly awful game with terrible design flaws. You had to use the yellow god damn C-buttons to aim UP. Even if we put the console limitations of controlling the game aside, the actual game was awful as well. The level design, the shooting, everything. It was inexcusably bad compared to the FPS level design that was being done on PC.
No, I am sorry to say this. But Halo CE is THE title that literally built the foundation for console based, multiplayer shooters. Not Goldeneye. And I don't even enjoy Halo, but this is just a fact that I can't ignore. The way you controlled a console FPS in Goldeneye was just awful and not practical in any way. Imagine if we were still playing console shooters TODAY the exact same way that we controlled Goldeneye? It would be terrible. With Halo CE, the way we control shooters on consoles was pretty much perfected and is largely unchanged even to THIS day.
14 years, 5 months ago
Sorry but I think that Goldeneye was the game that said to this industry: "Console Gamers want shooters and will play them!" If nothing else, it demonstrated how bad console gamers wanted this kind of content, even at the expense of the controls. So sure, Halo set the standards for control in FPS on consoles, but the market was established by Goldeneye.
Don't get me wrong though, this is a game that relies solely on the nostalgia of it's audience but to denounce the game because of that is dumb. Expect a full article from me about my feelings about Nostalgia in this industry.
14 years, 5 months ago
I see what you're saying, and you have a point. But I think it's fair to denounce it at some degrees since it is so tremendously overrated on the merits of a "good video game". If we're gonna judge it on the merits of a "good game" or even "a game that laid the foundation for console shooters", then the game needs to be taken down a few notches, since really, it is not a well designed game and it was made obsolete as a console FPS the day Halo CE came out on consoles and featured actual good console FPS controls, better level design(although flawed and with odd pacing), online multiplayer, a revolutionary health system well suited for console shooters that has to this day become an industry standard. That's gotta say something, that one game comes out and suddenly Goldeneye looks like an ancient relic.
Goldeneye had a lot of things going for it at the time that helped boost it's popularity, none of them being the fact that it was a well designed and controlled game.
It was a licensed game based on a huge, huge blockbuster bond movie and had a campaign that was quite faithful to the source material. Rare were smart and milked that movie license in a brilliant way, featuring everybody's favorite Bond characters from various Bond movies in the multiplayer. It was one of the few highly regarded non-nintendo games(as in, not a zelda/mario etc) for the N64 and it had an incredibly strong feature that was, at the time, rather unique to the Nintendo 64 - 4 player splitscreen co-op. Sure, the ps1 could do it, but you had to buy this peripheral and it worked on sports games mostly. Next thing it had going for it was that it was a first person shooter, on a console, one of the first of it's kind. How could we as kids, not like this game? But if we now, later on, look at it as a video game and judge it based on that. It is a horribly designed game that holds up atrociously bad. Except, the 4player splitscreen might still prove to be fun, but even the worst games can be entertaining in the company of a few buddies on the couch sharing said experience.
Goldeneye was popular, and beloved by many, but not because it was a good FPS game done well on the consoles. Not because it was the game that laid the foundation of how FPS should be done on consoles.
Halo CE is what truly brought the FPS genre to consoles in a right way. The FPS experience that PC gamers had since years back, all with good responsive controls and actual online multiplayer. FPS on PC was, at the time, pretty much synonymous with online multiplayer. The way the Halo multiplayer worked was so obviously inspired by the Quake games that the PC folks were playing at the time. And those games were all about the online multiplayer. Halo CE showed the industry that the FPS experience that existed on PC, could be done on consoles and console gamers wants it, bad.
Just my 2 cents.
14 years, 5 months ago
One must also consider the fact that the designers have also stated that this new Goldeneye is not a remake necessarily but a re-imagining. The game will include the original levels but they have all been redesigned. I expect this game to be adapted to the the standards of modern game design and if it's not, I will denounce it like any other game.
14 years, 5 months ago
Here's what I heard on the bombcast: that it's essentially Bond of Duty 2010 with the Goldeneye name slapped onto it. Multiplayer mode has perks, ffs. The game apparently contains levels that are based on the original MOVIE, not the original GAME. They talked to the people who made the original movie and told them to write it as if it took place in 2010. Then they threw Daniel Craigs name into the mix.
Sounds like they needed the Goldeneye name to make a Bond game work in this day and age. However, it still sounds like a fun idea for a game, so I'm still up. I think fanboys should get educated, though.
14 years, 5 months ago
inconsiederate dickhead, i couldnt dissagree with you more. goldeneye is a damn good game by any standard. it undeniably proved consoles could do fps and do it right. there is noothing wrong with the controls at all. using the c buttons to look up really isnt any different than using a c stick. im playing it right now and enjoying the hell out of it. halo certainly built on what goldeneye had already done but in no way did it render it obsolete. i recomend you try the single player again. it is a very well rogramed game especially for its time and is far from "horrendous".
14 years, 5 months ago
the graphics are not bad and I don't know why you wii owners got to reply to some 14 yearold homosexuals who claim they are just cause its a wii game, all these little zit faced teenagers who say that they are, are really just trying to let you no that their fanboy's that sit on their asses all day looking at vgchartz crying in their bedroom looking at how bad their hd garbage console is getting smashed by nintendo wii each and every week because nobody wants a pile of shit that breaks every week or a console that cost only about 200$ less then a real gaming pc with far better graphics then them 2 dumb piles of shit that don't sell............
compare the ps3/360 graphics to real graphics, and real online play with hundreds of exclusives then you'd be comparing them to a decent gaming pc and you can get a good one for 599$-699$ so I'd recommend selling your shitty hd console to get one then you can come back here and tell us how much better it is then a wii otherwise your a retarded fucker who's never seen good graphics and go watch some gears of war reviews for pc and gta2 reviews for pc so you get a quick good idea that, that's the way you should have invested your money.............
14 years, 5 months ago
I think everyone who only owns a ps3 or 360 is so fucking retarded when they could have got a gaming pc THATS UPGRADEABLE and if you never installed a mother board or graphics card the pc company your computer came from will walk you through it and let you know what parts are compatible with your pc's mother board and theirs a million videos on youtube teaching you how to do this stuff also, and when the playstation-shitty4 comes out if a pc you could get now wouldn't be stronger then that to begin with you could buy a 120-as low in most cases 80$ graphics card to do what the next gen consoles can do so if you own a ps3/360 please shut your fucking stupid mouth when it comes to graphics because your not only retarded you don't even no what good graphics are and chances are your probably to fucking stupid to install a graphics card in pc.............
14 years ago
OMG! I cant believe sooo many people thought this game was going to be bad!!!...I just got it yesterday and it is AMAZING!!!....I have never played the origional so I can be a fair judge...it is definitly better than ALL other James Bond games ive ever played and Ive played Nightfire, Goldeneye Rogue Agent, Everything or Nothing, From Russia With Love. Well as you can see. Ive played a LOT of James Bond games. This game has awesome online play, and wicked good story and it isnt too short!...you cant beat everything in one day(actually it will take you a while to beat EVERYTHING and unlock everything) So it will last a while. For me I fell its going to last about maybe a year or two...seriously...its that fun. Plus it is really difficult. Not too diffucult to play but difficult enough to make a great challenge...I'm playing online right now.....its awesome!!!!....oh ps. I hate Halo and COD with a burning passion....IDK why I just dont find them fun. I think Halo and COD are WAAYYYYYY over rated...by a long shot... oh ps...again... Graphics isnt everything....k BYE!!!!