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So you may know him as some dude who used to work at Square-Enix. I know him as one of my favorite video game designers ever. You may know him as Yasumi Matsuno. I know him as Yazz. You may know him as that guy who worked on Final Fantasy 12. I know him as the guy who worked on these fantastic games:
Ogre Battle: March of the Black Queen: Director, scenario and game design
Tactics Ogre: Let Us Cling Together: Director, scenario and game design
Final Fantasy Tactics: Director, script and game design
Vagrant Story: Producer, director and battle design
Ogre Battle 64: Person of Lordly Caliber: Script, scenario design
Final Fantasy Tactics Advance: Producer, original concept (note that there is nothing about direction, story, or scenario design)
Final Fantasy XII: Original concept, scenario plotter, and supervisor
So the last known game he was confirmed to work on was Final Fantasy 12. He left before the game was finished, which is probably why the story in FF12 felt very rushed towards the end of the game. Since then, Matsuno had fallen off them map. No one knew where he was, and awhile ago there were rumors he was working on a Wii game. Well, he is indeed working on a Wii game. Luckily, it's a game I'm excited about. The project he is on could have hardly been predicted, as it is not what you typically expect from the great Yazz.
Platinum Games developer, Atsushi Inaba (best known as former CEO of Clover Studios and for his work on Viewtiful Joe, Godhand, Okami, and the Phoenix Wright series) has hired the great Yasumi Matsuno to work on the story for the upcoming (and hopefully spiritual successor to Godhand) Wii title, MadWorld. (Source)
MadWorld....
Yeah, this game:
This is strage, yet refreshing news. I hope MadWorld is great, but more importantly I hope that Platinum Games lets him work on his own project. The true spiritual successor to Final Fantasy Tactics perhaps?
Thoughts?
Brad
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