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It will be interesting to see which big RPG coming out in October will do the "good vs evil" thing better. It's pretty damn common to see this in games these days, but hopefully we will see some nuance in this mechanic this fall.
Fable 2 sounds very interesting as being "good" is all about sacrifice. If Fable 2 pulls this off on an emotional level for the player, I can definitely see this game being a milestone. But then again, this is Lionhead we are talking about.
As far as Fallout 3 is concerned? I'm a little worried now after watching these videos. It appears Bethesda is taking the more traditional route with "good vs evil". My guess is karma points just effect which perks or skills you can use.
Either way, I'm really getting excited.
Brad
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