og:image:,

og:image:, Feedback From Last Week's Podcast
, The Legend of Zelda: A Link to the Past
, Recore
, The Turing Test
, Attack on Titan
, TGS: Resident Evil 7
, TGS: Final Fantasy XV,

Nolan's off getting hitched but the show must go on! We delve into two Microsoft Exclusive titles, Recore and The Turing Test, and Krispy tells us all about his first time playing The Legend of Zelda: A Link to the Past. Chris talks about Attack on Titan, a game he describes as a combination between Zone of the Enders and... fishing?! Of course, the Tokyo Game Show has also kicked off and we got new looks at Resident Evil 7 and Final Fantasy XV.


Podcast 471 - [download]


This Week's Discussion Topics:

Feedback From Last Week's Podcast
The Legend of Zelda: A Link to the Past
Recore
The Turing Test
Attack on Titan
TGS: Resident Evil 7
TGS: Final Fantasy XV
and more...

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Comments

  • Avatar
    PhoenixInFlames
    7 years, 7 months ago

    Hope to see Jack next week to talk about some more classic weird games

  • Avatar
    Kentonftw
    7 years, 7 months ago

    Where do I BEGIN? Ill keep it in list form

    1. Chris Davis, PLEASE FOR THE LOVE OF GOD PRONOUNCE MUSOU CORRECTLY. It is not "Mosu", its pronounced "Moo-so". Every time it was pronounced that way I wanted to die. Im sorry.

    2. In terms of PS4 Pro, my opinion is like this. I feel like if it does go down the phone route, with every year being some form of upgrade then its beneficial to wait every two years to get whichever increment that you want. the Iphone 6 vs iPhone 7 really isnt that big of a difference, where a real difference would be between iPhone 6 and iPhone 8. I feel like you would get more bang for your buck if you're doing it that way rather than buying the new model every year UNLESS consoles go down a route like the "iPhone Everything" plan where you're allowed up grade every year for the new iPhone when you turn in your old iPhone. Granted we don't know everything. The obvious answer to this is to build a real gaming PC and buy a Steam Link. They're 50 dollars and work great.

    3. Hearing you guys talk about Re-Core really sold me on it. It wasnt even on my radar but it does sound like a good game and it might actually get me to switch to Windows 10 just to play it.

  • Scaarecrow Avatar
    Scaarecrow
    7 years, 7 months ago

    Reminder: Brad mentioned the T.T. words out loud. Now we're all impatiently waiting for a new Trailer Talk.

  • Avatar
    MikeyJB
    7 years, 7 months ago

    Krispy, your dumb for think that this isnt anything but amazingly polished and wonderful...

    Lol. I have never played a Zelda game, but have been think about it for a while. Does anyone have a suggestion on where to start?

  • Avatar
    4thHorseman
    7 years, 7 months ago

    Been hearing a lot of good things about Attack on Titan. And if all of that hadnt sold it for me yet, Krispys "She's pretty hot. She also has no skin" certainly did it.

    My one comment about Link to the Past - felt like it overstayed its welcome. Once I hit the dark world, I felt like I was done with the game. Not in a "the game was bad", but a "I just dont care anymore" type of thing.

  • Avatar
    Hayst
    7 years, 7 months ago

    Nick! You referred to DMC3's styleswitching and weapon switching tactics, as something you would compare to the same "color-coding" combat system that ReCore uses. I can partially agree, but I think DMC3's combat deserves a lot more credit than that!
    Sure, you could attribute the similarity to the bosses perhaps, because certainly some styles and weapons are much more effective than others for specific bosses; I can understand Trickster for the last Vergil battle, and maybe even Beowulf for the battle with Nevan.
    However, the key difference is that in DMC3, you could potentially defeat any enemy or boss in any way, using cunning or by simply being a stubborn lunatic, like me. What makes DMC3's combat so interesting, was that, even in situations where bullshit was happening, like Arkham's jelly-blob battle, there were times when I truly felt like the combat was a custom experience that I could tailor to my own style. Even if I knew my attacks were doing little damage, I was having fun because the game gave me the freedom to be stylish. "Color-coded" combat systems usually don't give you such freedom.

    Btw, I'm sure you remember that original edition of DmC literally had color-coded enemies at times... thusfore you didn't have the same kind of freedom I was talking about because you HAD to use the right weapon...