og:image:,

og:image:, Feedback from our last episode
, Rime
, Lecarde Chronicles 2
, Danger Zone
, World of Tanks
, Far Cry 5 Reveal
, Final Fantasy 7 Remake Development Shift,

In Nolans absence, Chris Davis drops in to tell us how disappointed he is in Danger Zone, the newest game from the creative minds behind the Burnout series! Nick talks at length about Rime and Brad surprises us with impressions of a fan made Castlevania homage called Lecarde Chronicles 2! Krispy even played World of Tanks! Plus there is plenty of news to discuss including some troubling news about the remake of Final Fantasy 7.



This Week's Discussion Topics:

Feedback from our last episode
Rime
Lecarde Chronicles 2
Danger Zone
World of Tanks
Far Cry 5 Reveal
Final Fantasy 7 Remake Development Shift
and more...

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Comments

  • Avatar
    Riceball80
    6 years, 10 months ago

    Nick, you said Injustice 2 is next after Rime. Then later in the show it was Nier. What is it?

  • Shaun Gillies Avatar
    Shaun Gillies
    6 years, 10 months ago

    Just touching on Krispy's comic recommendations, it would be remiss to not mention some of the amazing stories that happen outside of the Marvel and DC universes.

    Two of my favourite indie comic series are Saga written by Brian K. Vaughan and Wayward written by Jim Zub. Both are incredibly fun, and have a distinct flavour that isn't quite like mainstream comic publication.

  • Avatar
    Drew327
    6 years, 10 months ago

    Regarding Danger Zone-

    I remember hearing the developers in an interview pretentiously talking about why they are called "3 Fields Entertainment", because they only hire people who have expertise in at least 3 fields. After their last few releases maybe they should rename their studio "Empty Fields."

  • Avatar
    Tobli
    6 years, 10 months ago

    The discussion about danger zone made me think about my time with burnout 3. I generally don't enjoy racing games, but that is one that has stuck with me. Which made me wonder why those kind of games are no longer present in the AAA space. The current arcade style racers seem far too clean cut, and rooted in the simulation racing space.