XBone DRM Is Gone, But Family Sharing Goes With It
By Joseph Christ on June 19th, 2013 (12 comments)
What was that The Joker said in the first Batman movie when talking to Kim Basinger? You can't make an omelet without breaking some eggs. Now imagine it being said by Don Mattrick -in full Joker regalia of course- to a room full of celebrating gamers. And as he breaks the china on top of the fireplace, a slow smirk of satisfaction smears across his bedeviled face at the same moment smelly grunts holding shotguns move in.
That's right, it's not all great news now that the Xbox One's horrible DRM policies have found a quick grave. Since they basically provided the foundation for much of what the Xbox One allowed people to do, the positive aspects had to go as well...for some unknown reason. This means the Family Sharing program -which allowed you to set 10 other people as 'family members' who would then have access to your entire game library- is now gone.
"The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold." Don Mattrick said in a statement while nervously fumbling with an oversized fake flower on his lapel. One obviously observed to be filled with flesh melting acid as a light acrid smoke rose from its center.
The sentiment was also shared by Marc Whitten, VP of Xbox Live who, speaking to Kotaku while making an oversized cake with a dead hooker inside that was to be delivered to a nearby orphanage for a 10 year olds' birthday, said:
One of the things we were very excited about was 'wherever we go my games are always with me.' Now, of course your physical games won't show up that way. The games you bought digitally will. You'll have to bring your discs with you to have your games with you,"
"Similarly, the sharing library [is something] we won't be able to deliver at launch," he added while inserting festive sparklers that he hoped would attract attention of “The Batman”.
A small price to pay for now, I say. And there is nothing in the cards to assume that we won't be able to have a service like this at some point in the future. Especially since, as we all slowly and inevitably move to digital anyway, the entire disk-DRM argument will be completely moot. The changes, and this fight, is not over yet.
Joseph Christ is the Reviews Editor and a Podcast Personality at 4Player. Specializing in reviews, editorials, drinking, and saying inappropriate things about gaming franchises that are beloved by millions, his satirical and sometimes edgy style offsets a more serious and penetrating substance lurking below the surface. He is also the host of the Cocktail Time Podcast. You'll follow his Twitter if you know what's good for you.
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