PAX East 2013: Legend of Dungeon Interview and Gameplay
By Joseph Christ on March 24th, 2013 (6 comments)
Legend of Dungeon is a beautiful procedurally generated dungeon crawler with a retro-aesthetic feel by developer Robot Loves Kitty. Starting off in a tavern -like all good adventures should- 4 players choose their characters and head off to dive through 26 levels of monster infected darkness, obtain treasure and then fight their way back up.
The simplistic nature of the graphics obfuscate the level of depth underneath. Potions will interact with each other, beer will make you drunk -while also giving you extra experience-, dead players become ghosts that can still interact with the world and a dynamic lighting system bathes the world in an unexpected beauty. There is a lot to say about Legend of Dungeon, but for now check out our interview with one of the two-person development team -a husband and wife duo- and the gameplay/screens below.
Joseph Christ is the Reviews Editor and a Podcast Personality at 4Player. Specializing in reviews, editorials, drinking, and saying inappropriate things about gaming franchises that are beloved by millions, his satirical and sometimes edgy style offsets a more serious and penetrating substance lurking below the surface. He is also the host of the Cocktail Time Podcast. You'll follow his Twitter if you know what's good for you.
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