New games; every week. Every week; new, sweet, entertaining, brain-rotting video games. So many in fact, that we often forget those "gems" behind during our end-year deliberations. Not any more. Each week, I'll be highlighting my favorite game released; this way: the commenter have a target to flame, I have some notes for end-year headaches, and we all have fun!
Devil May Cry hit retailers this week and, while many fans have had their concerns with the future of the series, it turned up to be...one HELL of a character-action game.
I'm not the biggest of DMC fans and have only dabbled in Devil May Cry 4 prior to playing this Ninja Theory re-imagining but that does little to discredit how engaged I am with the game. Ninja Theory's hallmarks are here, with top-notch facial animations and voice-acting, but that's no surprise. The surprises stem from: how fluid the combat scenarios play - under the scrutiny of a complex control-scheme - how much better these guys/gals have gotten at improving the platforming mechanics typically found in their games, and how they spiked my interest in DMC's ridiculous, demon-hunting lore.
Simply put: as an entry into the genre, DmC stacks up with some of the best...so far. It has it's issues - in enemy and level design, mostly - yet settled itself into my sub-conscious when I wasn't kicking demon ass; driving me to drop my daily activities to play another mission.
Jeff is the raspy-voiced, Boston-accented staff member that loves everything Japan. Since 1989, video games have been a prominent passtime for this lovable guy…and that doesn't look to be changing anytime soon. When he's not playing games, he's writing, questioning his favorite games of all-time, or producing & composing music at various studios on the east-coast.