It's nice when developers are influenced by games other than Call of Duty, and every other dudebro shooter on the market. So when I first laid eyes Dragon's Dogma and immediately spotted the influences of Demon's Souls, Monster Hunter, and Shadow of the Colossus, my interest boner was peaked.

And after finally getting my hands on the game, I also felt the influences of the developer's previous series, Devil May Cry. This game might look like Monster Hunter and Demon's Souls, but it moves a lot faster than both of those games. There's a snappiness to the controls more reminiscent of a character action game than an action RPG. I ran fast, jumped high, and spit combos like nobodies business. But the most surprisingly cool mechanic has to be the ability to grab onto and climb around any larger enemy. Once mounted, I could slash and stab away until my heart was content. During the fight with a Chimera, I could jump on, climb around, and freely attack the parts of the body I wanted. By slashing at and killing the goat head on the Chimera's back, I was able to disable one of the monster's most dangerous attacks. Same for when I went for it's snake tail. It actually made more sense than stabbing glowing runes in that other climbing game.'

The boss fight against a gryphon was especially impressive. When I brought the beast to the ground with my fire enchanted arrows, I then jumped onto it right as it took flight. I was eventually dropped from high to my death when my stamina run out, but the sensation was amazing.

I did have a few small issues with what I played though. I'm not sure why, but the game seems to have no lock-on mechanic. It's easy enough to redirect attacks, but when cautiously moving near dangerous enemies, it would be nice to circle around them as I blocked. I was also unable to find any dodge maneuver -- which could be a real problem when fighting larger enemies. Finally, I'm not sure why, but the demo was filled with AI controlled teammates. They would use abilities that interacted with or buffed the player, but it seems like Dragon's Dogma should be played as a co-op game. Oh, and fuck those birds in the demo.

Dragon's Dogma
is definitely one of the best games I've had hands-on with at E3 this year, and while there are still dozens of games I still need to see, I'll most likely be giving this one another spin.

Comments

  • Avatar
    Razlo TPD
    12 years, 10 months ago

    After noticing the Demon's Souls/Monster Hunter influences I was a little skeptical that this could hold up but I keep hearing people say their impressions of this game were pretty good so now i'm intrigued.

    Looking forward to hearing more about it.

  • Avatar
    GooseB
    12 years, 10 months ago

    After watching the footage of you playing it, I'm excited. Looks to be, like Razlo said, influenced by the likes of Monster Hunter, and maybe Shadow of the Colossus? Can't wait to see some more of it.

  • Avatar
    The_Australian_Ashman
    12 years, 10 months ago

    Looking foward to more of this game.

    Perhaps dodge rolls could be unlockable, like Kingdom Hearts back in the day.
    A man can dream.

  • Avatar
    Relay
    12 years, 10 months ago

    I'm a big fan of single large encounter enemies rather than loads of cannon fodder, this may be what I'm looking for.

  • Avatar
    kd_battletoad
    12 years, 10 months ago

    It looks so amazing, cant wait

  • Avatar
    Comradebearjew
    12 years, 10 months ago

    I've been on a Demon's Souls hitch recently and have been worrying what to play after to fill its void, seems like I've found a candidate.

  • Avatar
    RedAma131
    12 years, 10 months ago

    that's good news. Im getting more excited for this game now.

  • Avatar
    VagrantHige
    12 years, 10 months ago

    I would hope the attack anywhere while mounted or just basic damage goes one step further where you could disable limbs (kinda Vagrant Story esque) to slow monsters as well as disable attacks. Say in the instance of a Griffon slashing its wings or legs to disable certain movement options.

  • Avatar
    lemith
    12 years, 10 months ago

    Quite an intersting mechanic that seems to work well! Cant wait!

  • Avatar
    Zladko
    12 years, 10 months ago

    The things I would do to get a chance to play this demo.

  • Avatar
    moses526
    12 years, 10 months ago

    Boner achieved

  • Avatar
    Balancebgm
    12 years, 10 months ago

    Watching the trailer when if first came out, I had a feeling this game was going to be good. Now that Brad has confirmed it, this is going to get a pre-order ASAP.

  • Avatar
    Rusty
    12 years, 10 months ago

    i'm on board for anything that get's brad's boner up