Pax Prime 2012: Deep Silver's Sebastian Reichert Talks Dead Island: Riptide
By Joseph Christ on September 6th, 2012 (5 comments)
Joseph interviews Sebastian Reichert, producer at Deep Silver, about Riptide, the sequel to Dead Island that features the continuation of the original story.
Joseph Christ
Joseph Christ is the Reviews Editor and a Podcast Personality at 4Player. Specializing in reviews, editorials, drinking, and saying inappropriate things about gaming franchises that are beloved by millions, his satirical and sometimes edgy style offsets a more serious and penetrating substance lurking below the surface. He is also the host of the Cocktail Time Podcast. You'll follow his Twitter if you know what's good for you.
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Fantastic interview. Its like your just having a conversation about the game instead of just throwing questions after question without responding to the answers. Interview aside i'm really looking forward to this game. I know it has its problems but I really liked the original.
Link / ReplySmooth interview, very natural. I liked the original, looking forward to the sequel :D
Link / ReplyVery good interview! Nice to see you not being afraid to bring up the flaws of the first game.
Link / ReplyIndeed a great interview. I was a closet fan of Dead Island, (yes it had bugs) but nowadays what game doesn't? So I will more than likely be picking this up. :p Gotta have my Dead on an Island. :D
Link / Reply[...] Dead Island: Riptide, the sequel to the 2011 original, now has its very first trailer. Oh, they grow up so fast! It seems just like yesterday that I was holding Deep Silver producer Sebastian Reichert in my arms as he whispered sweetness into my ears. [...]
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