Audible Impressions: Spec Ops: The Line
By Jeffrey Demelo on July 16th, 2012 (5 comments)
Tim, Carlos, and Jeffrey sit down and talk about how "surprising" Spec-Ops: The Line was as a game, and close-out in Spoiler-ific fashion. [SPOILER WARNING: 20:17 on]
Spec-Ops: The Line - [download]
Jeffrey Demelo
Jeff is the raspy-voiced, Boston-accented staff member that loves everything Japan. Since 1989, video games have been a prominent passtime for this lovable guy…and that doesn't look to be changing anytime soon. When he's not playing games, he's writing, questioning his favorite games of all-time, or producing & composing music at various studios on the east-coast.
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Now I have to play this game. Cheers, guys.
Link / ReplyVery interesting theory from that Jeffrey guy but nonetheless a little far fetched, I liked my completed ending when you survive since it was more grounded in reality.
Link / ReplyI prefer the symbolic-route to this one. But...the idea that this game has so many chords of symbolism is impressive. We should go back and play this again, to try to read into the narrative more. Kind of like how The Matrix's narrative evolved. more and more. every time you watched it.
Link / ReplyThat's why everyone needs to play this game.
Link / ReplyThanks for the spoiler time stamp.
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