Mass Effect 3 Extended Cut Released On Xbox 360
By George Denison on June 26th, 2012 (37 comments)
After a fan outcry over the endings of Mass Effect 3, Bioware promised to release free DLC that would extend the ending and offer some closure to the game's final moments. That DLC was released on the Xbox 360 today. Does it improve what was for many a disappointing conclusion to the trilogy?
You can judge for yourself by watching the endings below.
HEAVY SPOILERS AHEAD
The DLC gives players a more comprehensive explanation of the consequences of their final choice, and the option to tell the starchild to go stuff himself if you fancy watching everything burn in the name of personal freedom. Nice as it is to have closure, I don't think the DLC will solve the central problem many had with the ending, which was that a trilogy that involves thousands of choices and variables gets boiled down to three colour coded endings.
Personally, though I thought the ending was flawed, and still is with the added DLC, it didn't ruin my overall enjoyment of Mass Effect 3. I'm glad Bioware went for something bold and thought provoking, and not a big, noisy boss battle. Yet I think the opportunity for something even more daring has been missed here. What if the Reapers had simply won? What if Shepherd and his cohorts, even with their skill and courage, had to succumb to the inevitable cycle and simply died on earth, guns blazing, in a futile attempt to prolong the existence of humanity?
Perhaps that would have been slightly too dark a direction to take the series. What really hacks me off, though, is the 'destroy' ending, where we see the possibility of Shepherd's survival. I don't want a sequel. I like the finality Shepherd's death represents. It's the end of a story; I don't want to see it being dragged out further than it needs to be.
What do you think of the extended cuts? Do they improve the Mass Effect 3 experience, or are you still disappointed with where the series has ended up?
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