A Hometown Hero Goes Broke For Video Games
By Jeffrey Demelo on June 22nd, 2012 (3 comments)
Curt Shilling was double the "cool guy" to me. He not only led Boston's Red Sox to a long awaited MLB championship, he also founded his very own 38 Studios and chased a post-athletic dream of video games. Curt made an appearance on 93.7 WEEI, Boston's Sports Radio, this morning and discussed the fall of his studio, and more importantly, the 20 million dollar, annual tax-payment those who reside in Rhode Island will be paying back till 2020.
Residing in Massachusetts, I'm no stranger to the frustration of raised taxes. Those of us who live here have learned to tag the state "Taxachusetts" for a reason, making the frustrations of the state of RI completely understandable. A lot of money went missing, and this truth will effect more than just those involved; it effects all game developers looking for government grants to help bring their artistic vision to life everywhere in the States.
Curt claims to be financially "tapped out", investing something around $50 million, of his own money, to the birth of 38 Studios. He spoke of dropping the news on his family, preparing them for a less financially-stable future. His tone...beaten.
Honestly, I'm not the kind of journo that intends on analyzing the politics of the 38 Studios bankruptcy. I prefer to shed light on the more human aspects of these events, like the demise of a dream a lot of us can relate to. Sure, Curt has a legacy of talent that exceeds far beyond that which is required to have a successful game studio, making sympathy a hard emotion to feed Schilling. That doesn't mean we don't relate with the rise and fall of his attempt.
Had 38 Studios did the state of Rhode Island good by their cash, there may be 100 more government grants to help kickstart future development studios. Seeing as how that didn't happen, the highway that leads to more games in our future is cramped to 3 lanes. And with the state of the World's economy mixed with the cost of making retail video game experiences worsening, we all should be concerned about where 38 Studios went wrong, and what caused them to blow an important opportunity for developers needing a little help.
Jeff is the raspy-voiced, Boston-accented staff member that loves everything Japan. Since 1989, video games have been a prominent passtime for this lovable guy…and that doesn't look to be changing anytime soon. When he's not playing games, he's writing, questioning his favorite games of all-time, or producing & composing music at various studios on the east-coast.
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