E3 2012: Hitman: Absolution Impressions From the Show Floor

By Joseph Christ on June 14th, 2012 (6 comments)

E3 2012: Hitman: Absolution, 4pp, 4player


Hitman: Absolution instigated quite the paradigm shift in us at this E3. It went from being a game we were afraid for, to capturing our hearts and earning one of our Game of Show nominations.

But how did we feel the very moment we left the behind closed doors viewing? You can check it out in the video below, taken moments after leaving the Square Enix area.

Tags: E3 2012, Hitman Absolution

Joseph Christ

Joseph Christ is the Reviews Editor and a Podcast Personality at 4Player. Specializing in reviews, editorials, drinking, and saying inappropriate things about gaming franchises that are beloved by millions, his satirical and sometimes edgy style offsets a more serious and penetrating substance lurking below the surface. He is also the host of the Cocktail Time Podcast. You'll follow his Twitter if you know what's good for you.

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  • TheOttomatic91 11 months, 1 week ago

    Hitman has been slowly edging its way on my to buy list but I'm still skeptical about it I'll wait until the final release.

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  • DamonD 11 months, 1 week ago

    I'm still wary too, but the recent information and reactions have been a lot more promising. As Brad says though, a big question is whether they had the good stuff lined up for the footage here, or whether the rest of the game can also live up to that level.

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  • Nick Henderson 11 months, 1 week ago

    Keep in mind, we did see 2 levels. We played the China Town level and saw a new level behind closed doors. Thats 2 levels that show the depth and promise of a proper Hitman game.

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  • KTR 11 months, 1 week ago

    I thought the first gameplay footage (cops/library) that IO showed was an early tutorial level.

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  • Virtualessence 11 months ago

    People seem to forget that the first level of Blood Money was a very non-hitman run-and-gun level.

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    • Rendrak 11 months ago

      This is true. Also, Contracts had a level where you pretty much had to shoot everyone in the level. Hitman 2 had one or two levels that were very combat heavy if I remember correctly, or maybe I was just terrible at them.

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